Draw turrets, spinners, rotors at ZOffset +1 relative to the body.

This commit is contained in:
Paul Chote
2013-05-24 18:18:47 +12:00
parent d048d083c4
commit a11e403084
4 changed files with 17 additions and 7 deletions

View File

@@ -34,7 +34,7 @@ namespace OpenRA.Mods.RA.Render
spinner.PlayRepeating(info.Sequence);
rs.anims.Add("spinner_{0}".F(info.Sequence), new AnimationWithOffset(spinner,
() => rs.LocalToWorld(info.Offset.Rotate(rs.QuantizeOrientation(self, self.Orientation))),
null, 1));
null, p => WithTurret.ZOffsetFromCenter(self, p, 1)));
}
}
}