From a13de137e7418bd785639a3692de370dbf30ac89 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sun, 8 Dec 2013 17:51:18 +1300 Subject: [PATCH] Fix editor parsing templates. Fixes #4247. --- OpenRA.Editor/TileSetRenderer.cs | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) diff --git a/OpenRA.Editor/TileSetRenderer.cs b/OpenRA.Editor/TileSetRenderer.cs index c1b1482b1f..ef85c96bd9 100644 --- a/OpenRA.Editor/TileSetRenderer.cs +++ b/OpenRA.Editor/TileSetRenderer.cs @@ -80,10 +80,12 @@ namespace OpenRA.Editor var stride = data.Stride; for (var u = 0; u < template.Size.X; u++) + { for (var v = 0; v < template.Size.Y; v++) - if (templateData[u + v * template.Size.X] != null) + { + var rawImage = templateData[u + v * template.Size.X]; + if (rawImage != null && rawImage.Length > 0) { - var rawImage = templateData[u + v * template.Size.X]; for (var i = 0; i < TileSize.Width; i++) for (var j = 0; j < TileSize.Height; j++) q[(v * TileSize.Width + j) * stride + u * TileSize.Width + i] = rawImage[i + TileSize.Width * j]; @@ -94,6 +96,8 @@ namespace OpenRA.Editor for (var j = 0; j < TileSize.Height; j++) q[(v * TileSize.Width + j) * stride + u * TileSize.Width + i] = 0; } + } + } } bitmap.UnlockBits(data);