Fix imported map spawn ownership
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@@ -176,6 +176,7 @@ namespace OpenRA.Editor
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{
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{
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var a = new ActorReference("mpspawn");
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var a = new ActorReference("mpspawn");
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a.Add(new LocationInit(kv.Second));
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a.Add(new LocationInit(kv.Second));
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a.Add(new OwnerInit("Neutral"));
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Map.Actors.Value.Add("spawn" + kv.First, a);
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Map.Actors.Value.Add("spawn" + kv.First, a);
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}
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}
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