Fix imported map spawn ownership

This commit is contained in:
Paul Chote
2011-07-23 02:43:04 +12:00
parent abf63b3054
commit a165a80101

View File

@@ -176,6 +176,7 @@ namespace OpenRA.Editor
{
var a = new ActorReference("mpspawn");
a.Add(new LocationInit(kv.Second));
a.Add(new OwnerInit("Neutral"));
Map.Actors.Value.Add("spawn" + kv.First, a);
}