Fix imported map spawn ownership
This commit is contained in:
@@ -176,6 +176,7 @@ namespace OpenRA.Editor
|
||||
{
|
||||
var a = new ActorReference("mpspawn");
|
||||
a.Add(new LocationInit(kv.Second));
|
||||
a.Add(new OwnerInit("Neutral"));
|
||||
Map.Actors.Value.Add("spawn" + kv.First, a);
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user