[Fixing indentation]
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@@ -85,18 +85,18 @@ namespace OpenRa.Game
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int2 lastPos;
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protected override void OnMouseDown(MouseEventArgs e)
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{
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base.OnMouseDown(e);
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lastPos = new int2(e.Location);
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protected override void OnMouseDown(MouseEventArgs e)
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{
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base.OnMouseDown(e);
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lastPos = new int2(e.Location);
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Game.viewport.DispatchMouseInput(new MouseInput
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{
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Button = e.Button,
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Event = MouseInputEvent.Down,
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Location = new int2(e.Location)
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});
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}
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Game.viewport.DispatchMouseInput(new MouseInput
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{
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Button = e.Button,
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Event = MouseInputEvent.Down,
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Location = new int2(e.Location)
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});
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}
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protected override void OnMouseMove(MouseEventArgs e)
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{
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@@ -109,25 +109,25 @@ namespace OpenRa.Game
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lastPos = p;
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}
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Game.viewport.DispatchMouseInput(new MouseInput
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{
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Button = e.Button,
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Event = MouseInputEvent.Move,
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Location = new int2(e.Location)
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});
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Game.viewport.DispatchMouseInput(new MouseInput
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{
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Button = e.Button,
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Event = MouseInputEvent.Move,
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Location = new int2(e.Location)
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});
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}
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protected override void OnMouseUp(MouseEventArgs e)
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{
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base.OnMouseUp(e);
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protected override void OnMouseUp(MouseEventArgs e)
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{
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base.OnMouseUp(e);
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Game.viewport.DispatchMouseInput(new MouseInput
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{
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Button = e.Button,
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Event = MouseInputEvent.Up,
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Location = new int2(e.Location)
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});
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}
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Game.viewport.DispatchMouseInput(new MouseInput
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{
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Button = e.Button,
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Event = MouseInputEvent.Up,
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Location = new int2(e.Location)
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});
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}
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protected override void OnKeyPress(KeyPressEventArgs e)
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{
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@@ -140,12 +140,12 @@ namespace OpenRa.Game
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}
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}
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struct MouseInput
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{
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public MouseInputEvent Event;
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public int2 Location;
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public MouseButtons Button;
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}
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struct MouseInput
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{
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public MouseInputEvent Event;
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public int2 Location;
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public MouseButtons Button;
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}
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enum MouseInputEvent { Down, Move, Up };
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enum MouseInputEvent { Down, Move, Up };
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}
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