Make map importer use spicebloom.spawnpoint instead of spicebloom
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a1d349ee38
@@ -26,11 +26,11 @@ namespace OpenRA.Mods.D2k.UtilityCommands
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{
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{
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{ 20, Pair.New("wormspawner", "Creeps") },
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{ 20, Pair.New("wormspawner", "Creeps") },
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{ 23, Pair.New("mpspawn", "Neutral") },
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{ 23, Pair.New("mpspawn", "Neutral") },
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{ 41, Pair.New("spicebloom", "Neutral") },
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{ 41, Pair.New("spicebloom.spawnpoint", "Neutral") },
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{ 42, Pair.New("spicebloom", "Neutral") },
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{ 42, Pair.New("spicebloom.spawnpoint", "Neutral") },
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{ 43, Pair.New("spicebloom", "Neutral") },
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{ 43, Pair.New("spicebloom.spawnpoint", "Neutral") },
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{ 44, Pair.New("spicebloom", "Neutral") },
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{ 44, Pair.New("spicebloom.spawnpoint", "Neutral") },
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{ 45, Pair.New("spicebloom", "Neutral") },
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{ 45, Pair.New("spicebloom.spawnpoint", "Neutral") },
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// Atreides:
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// Atreides:
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{ 4, Pair.New("wall", "Atreides") },
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{ 4, Pair.New("wall", "Atreides") },
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