Support additive blending for D2K explosions.
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@@ -41,8 +41,7 @@ namespace OpenRA.Renderer.Null
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public void EnableDepthBuffer() { }
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public void DisableDepthBuffer() { }
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public void EnableAlphaBlending() { }
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public void DisableAlphaBlending() { }
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public void SetBlendMode(BlendMode mode) { }
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public void Clear() { }
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public void Present() { }
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