diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index 797fe67b44..b089d00bc1 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -410,7 +410,7 @@ DestroyedSounds: kaboom22.aud WithSpriteBody: WithBuildingExplosion: - Sequences: building, napalm, large_explosion, self_destruct, large_napalm + Sequences: building, building_napalm, large_explosion, self_destruct, large_napalm CaptureNotification: ShakeOnDeath: ProximityCaptor: diff --git a/mods/ra/rules/structures.yaml b/mods/ra/rules/structures.yaml index f51b8566e2..53a6ac9c53 100644 --- a/mods/ra/rules/structures.yaml +++ b/mods/ra/rules/structures.yaml @@ -87,7 +87,7 @@ GAP: MustBeDestroyed: RequiredForShortGame: false WithBuildingExplosion: - Sequences: building, napalm, large_explosion, self_destruct + Sequences: building, building_napalm, large_explosion, self_destruct SPEN: Inherits: ^Building @@ -417,7 +417,7 @@ TSLA: Range: 8c0 ProvidesPrerequisite@buildingname: WithBuildingExplosion: - Sequences: building, napalm, large_explosion, self_destruct + Sequences: building, building_napalm, large_explosion, self_destruct AGUN: Inherits: ^Defense @@ -466,7 +466,7 @@ AGUN: DetectCloaked: Range: 6c0 WithBuildingExplosion: - Sequences: building, napalm, large_explosion, self_destruct + Sequences: building, building_napalm, large_explosion, self_destruct DOME: Inherits: ^Building @@ -546,7 +546,7 @@ PBOX: DetectCloaked: Range: 6c0 WithBuildingExplosion: - Sequences: building, napalm, large_explosion, self_destruct + Sequences: building, building_napalm, large_explosion, self_destruct HBOX: Inherits: ^Defense @@ -594,7 +594,7 @@ HBOX: Amount: -15 -MustBeDestroyed: WithBuildingExplosion: - Sequences: building, napalm, large_explosion, self_destruct + Sequences: building, building_napalm, large_explosion, self_destruct GUN: Inherits: ^Defense @@ -632,7 +632,7 @@ GUN: DetectCloaked: Range: 7c0 WithBuildingExplosion: - Sequences: building, napalm, large_explosion, self_destruct + Sequences: building, building_napalm, large_explosion, self_destruct FTUR: Inherits: ^Defense @@ -670,7 +670,7 @@ FTUR: Range: 6c0 ProvidesPrerequisite@buildingname: WithBuildingExplosion: - Sequences: building, napalm, large_explosion, self_destruct + Sequences: building, building_napalm, large_explosion, self_destruct SAM: Inherits: ^Defense @@ -1004,7 +1004,7 @@ SILO: Power: Amount: -10 WithBuildingExplosion: - Sequences: building, napalm, large_explosion, self_destruct + Sequences: building, building_napalm, large_explosion, self_destruct HPAD: Inherits: ^Building @@ -1390,7 +1390,7 @@ KENN: Amount: -10 ProvidesPrerequisite@buildingname: WithBuildingExplosion: - Sequences: building, napalm, large_explosion, self_destruct + Sequences: building, building_napalm, large_explosion, self_destruct TENT: Inherits: ^Building diff --git a/mods/ra/sequences/misc.yaml b/mods/ra/sequences/misc.yaml index 883524a969..fa64748390 100644 --- a/mods/ra/sequences/misc.yaml +++ b/mods/ra/sequences/misc.yaml @@ -25,6 +25,8 @@ explosion: med_explosion_air: veh-hit1 large_splash: h2o_exp1 napalm: napalm2 + building_napalm: napalm2 + FlipX: true nuke: atomsfx med_splash: h2o_exp2 self_destruct: art-exp1