added Ordos
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@@ -36,6 +36,32 @@ Player:
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InitialCash: 5000
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ActorGroupProxy:
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DeveloperMode:
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# HackyAI@EasyAI:
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# Name:Easy AI
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# BuildingFractions:
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# refa: 30%
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# refh: 30%
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# powra: 35%
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# powrh: 35%
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# barra: 1%
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# barrh: 1%
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# lighta: 1%
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# lighth: 1%
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# heavya: 1%
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# heavyh: 1%
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# researcha: 1%
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# researchh: 1%
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# repaira: 0.1%
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# radara: 10%
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# UnitsToBuild:
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# trike: 30%
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# quad: 40%
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# siege: 15%
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# combata: 70%
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# combath: 70%
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# sonic: 25%
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# devast: 25%
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# SquadSize: 10
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PlayerColorPalette:
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BasePalette: d2k
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PaletteFormat: d2k
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@@ -55,7 +81,11 @@ World:
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-LightPaletteRotator:
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BuildingInfluence:
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ChooseBuildTabOnSelect:
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-CrateDrop:
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CrateSpawner:
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Minimum: 1
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Maximum: 3
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SpawnInterval: 120
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WaterChance: 0
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PaletteFromCurrentTileset:
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Name: terrain
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PaletteFromFile@d2k:
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@@ -102,15 +132,15 @@ World:
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ShroudPalette@fog:
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IsFog: yes
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Name: fog
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Country@2:
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Country@Atreides:
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Name: Atreides
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Race: atreides
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Country@3:
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Country@Harkonnen:
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Name: Harkonnen
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Race: harkonnen
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# Country@4:
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# Name: Ordos
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# Race: ordos
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Country@Ordos:
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Name: Ordos
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Race: ordos
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# BibLayer:
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ResourceLayer:
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# ResourceType@spice:
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@@ -140,9 +170,20 @@ World:
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SpawnMPUnits@harkonnen:
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InitialUnit: mcvh
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Faction: harkonnen
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# SpawnMPUnits@ordos:
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# InitialUnit: mcvo
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SpawnMPUnits@ordos:
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InitialUnit: mcvo
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Faction: ordos
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EvaAlerts:
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RadarUp:
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RadarDown:
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BuildingCannotPlaceAudio:
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CashTickUp:
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CashTickDown:
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LowPower:
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SilosNeeded:
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PrimaryBuildingSelected:
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AbilityInsufficientPower:
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LevelUp:
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SpatialBins:
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BinSize: 4
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Shroud:
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