diff --git a/mods/cnc/rules/defaults.yaml b/mods/cnc/rules/defaults.yaml index b79e89bd02..ef6472da97 100644 --- a/mods/cnc/rules/defaults.yaml +++ b/mods/cnc/rules/defaults.yaml @@ -346,7 +346,7 @@ Selectable: Bounds: 24,24 Targetable: - TargetTypes: Ground + TargetTypes: Ground, Creep HiddenUnderFog: RenderSprites: Palette: terrain @@ -392,7 +392,7 @@ Selectable: Bounds: 24,24 Targetable: - TargetTypes: Ground + TargetTypes: Ground, Creep AutoTarget: ScanRadius: 5 AttackMove: diff --git a/mods/cnc/weapons/explosions.yaml b/mods/cnc/weapons/explosions.yaml index cec236b548..0a5ff3da2a 100644 --- a/mods/cnc/weapons/explosions.yaml +++ b/mods/cnc/weapons/explosions.yaml @@ -6,6 +6,8 @@ FlametankExplode: Warhead@2Eff: CreateEffect Explosions: big_napalm ImpactSounds: xplobig6.aud + Warhead@3Smu: LeaveSmudge + SmudgeType: Scorch HeliCrash: Warhead@1Dam: SpreadDamage @@ -15,6 +17,9 @@ HeliCrash: Warhead@2Eff: CreateEffect Explosions: poof ImpactSounds: xplos.aud + Warhead@3Smu: LeaveSmudge + SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep HeliExplode: Warhead@1Dam: SpreadDamage @@ -36,6 +41,8 @@ UnitExplode: Warhead@2Eff: CreateEffect Explosions: poof ImpactSounds: xplobig6.aud + Warhead@3Smu: LeaveSmudge + SmudgeType: Crater UnitExplodeShip: Inherits: UnitExplode @@ -55,6 +62,8 @@ UnitExplodeSmall: Warhead@2Eff: CreateEffect Explosions: big_frag ImpactSounds: xplobig4.aud + Warhead@3Smu: LeaveSmudge + SmudgeType: Crater GrenadierExplode: Warhead@1Dam: SpreadDamage @@ -69,6 +78,8 @@ GrenadierExplode: Warhead@2Eff: CreateEffect Explosions: poof ImpactSounds: xplosml2.aud + Warhead@3Smu: LeaveSmudge + SmudgeType: Crater Napalm.Crate: Warhead@1Dam: SpreadDamage diff --git a/mods/cnc/weapons/largecaliber.yaml b/mods/cnc/weapons/largecaliber.yaml index e6a37666c8..1dcaf70d0f 100644 --- a/mods/cnc/weapons/largecaliber.yaml +++ b/mods/cnc/weapons/largecaliber.yaml @@ -16,6 +16,7 @@ DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: small_frag ImpactSounds: xplos.aud @@ -38,6 +39,7 @@ DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: small_frag ImpactSounds: xplos.aud @@ -60,6 +62,7 @@ DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: small_frag ImpactSounds: xplos.aud @@ -84,6 +87,7 @@ DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: small_frag ImpactSounds: xplos.aud @@ -106,6 +110,7 @@ TurretGun: DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: small_frag ImpactSounds: xplos.aud @@ -133,6 +138,7 @@ ArtilleryShell: DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: poof ImpactSounds: xplosml2.aud diff --git a/mods/cnc/weapons/missiles.yaml b/mods/cnc/weapons/missiles.yaml index b23d602cce..d180e19281 100644 --- a/mods/cnc/weapons/missiles.yaml +++ b/mods/cnc/weapons/missiles.yaml @@ -26,6 +26,7 @@ Rockets: DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: small_frag ImpactSounds: xplos.aud @@ -59,6 +60,7 @@ BikeRockets: DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: small_frag ImpactSounds: xplos.aud @@ -93,6 +95,7 @@ OrcaAGMissiles: DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: small_frag ImpactSounds: xplos.aud @@ -123,8 +126,6 @@ OrcaAAMissiles: Light: 75 Heavy: 50 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater Warhead@3Eff: CreateEffect Explosions: small_frag ImpactSounds: xplos.aud @@ -158,6 +159,7 @@ MammothMissiles: DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: small_poof ImpactSounds: xplos.aud @@ -198,6 +200,7 @@ MammothMissiles: DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: med_frag ImpactSounds: xplos.aud @@ -231,6 +234,7 @@ MammothMissiles: DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: small_frag ImpactSounds: xplos.aud @@ -262,6 +266,7 @@ BoatMissile: DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: small_poof ImpactSounds: xplos.aud @@ -298,6 +303,7 @@ TowerMissle: DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: med_frag ImpactSounds: xplos.aud @@ -326,8 +332,6 @@ SAMMissile: Heavy: 75 Damage: 35 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater Warhead@3Eff: CreateEffect Explosions: small_building ImpactSounds: xplos.aud @@ -382,8 +386,6 @@ Patriot: Heavy: 75 Damage: 50 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath - Warhead@2Smu: LeaveSmudge - SmudgeType: Crater Warhead@3Eff: CreateEffect Explosions: poof ImpactSounds: xplos.aud diff --git a/mods/cnc/weapons/other.yaml b/mods/cnc/weapons/other.yaml index d32f8afa31..4321d22758 100644 --- a/mods/cnc/weapons/other.yaml +++ b/mods/cnc/weapons/other.yaml @@ -19,6 +19,7 @@ Flamethrower: DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary Warhead@2Smu: LeaveSmudge SmudgeType: Scorch + InvalidTargets: Vehicle, Structure, Wall Warhead@3Eff: CreateEffect Explosions: small_napalm ImpactSounds: flamer2.aud @@ -46,6 +47,7 @@ BigFlamer: DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary Warhead@2Smu: LeaveSmudge SmudgeType: Scorch + InvalidTargets: Vehicle, Structure, Wall Warhead@3Eff: CreateEffect Explosions: med_napalm ImpactSounds: flamer2.aud @@ -67,6 +69,7 @@ Chemspray: DamageTypes: Prone50Percent, TriggerProne, TiberiumDeath Warhead@2Smu: LeaveSmudge SmudgeType: Scorch + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: chemball ImpactSounds: xplos.aud @@ -92,6 +95,7 @@ Grenade: DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: small_poof ImpactSounds: xplos.aud @@ -117,6 +121,7 @@ Napalm: DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary Warhead@2Smu: LeaveSmudge SmudgeType: Scorch + InvalidTargets: Vehicle, Structure, Wall Warhead@3Eff: CreateEffect Explosions: med_napalm ImpactSounds: flamer2.aud @@ -137,6 +142,7 @@ Laser: DamageTypes: Prone50Percent, TriggerProne, FireDeath Warhead@2Smu: LeaveSmudge SmudgeType: Scorch + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Tiberium: ReloadDelay: 16 diff --git a/mods/cnc/weapons/superweapons.yaml b/mods/cnc/weapons/superweapons.yaml index d79adafb5f..8f6ffe094a 100644 --- a/mods/cnc/weapons/superweapons.yaml +++ b/mods/cnc/weapons/superweapons.yaml @@ -32,6 +32,7 @@ Atomic: Delay: 3 Warhead@5Smu_areanukea: LeaveSmudge SmudgeType: Scorch + InvalidTargets: Vehicle, Structure, Wall Size: 3 Delay: 3 Warhead@6Eff_areanukea: CreateEffect @@ -54,6 +55,7 @@ Atomic: Delay: 6 Warhead@9Smu_areanukeb: LeaveSmudge SmudgeType: Scorch + InvalidTargets: Vehicle, Structure, Wall Size: 4 Delay: 6 Warhead@10Dam_areanukec: SpreadDamage @@ -73,6 +75,7 @@ Atomic: Delay: 9 Warhead@12Smu_areanukec: LeaveSmudge SmudgeType: Scorch + InvalidTargets: Vehicle, Structure, Wall Size: 5 Delay: 9 @@ -86,8 +89,10 @@ IonCannon: DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary Warhead@2Smu_impact: LeaveSmudge SmudgeType: Scorch + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Smu_area: LeaveSmudge SmudgeType: Scorch + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Size: 1 Delay: 3 Warhead@4Res_area2: DestroyResource @@ -95,5 +100,6 @@ IonCannon: Delay: 6 Warhead@5Smu_area2: LeaveSmudge SmudgeType: Scorch + InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Size: 2,1 Delay: 6