fix some dumb (nonfatal) crashes in the editor with nothing loaded
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@@ -35,7 +35,13 @@ namespace OpenRA.Editor
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Rules.LoadRules(Game.modData.Manifest, new Map());
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surface1.AfterChange += MakeDirty;
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surface1.AfterChange += OnMapChanged;
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}
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void OnMapChanged()
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{
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MakeDirty();
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pmMiniMap.Image = Minimap.AddStaticResources(surface1.Map, Minimap.TerrainBitmap(surface1.Map, true));
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}
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void MakeDirty() { dirty = true; }
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@@ -390,11 +396,6 @@ namespace OpenRA.Editor
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pb.Show();
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}
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private void OnSurfaceClicked(object sender, EventArgs e)
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{
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pmMiniMap.Image = Minimap.AddStaticResources(surface1.Map, Minimap.TerrainBitmap(surface1.Map, true));
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}
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private void mnuMinimapToPNG_Click(object sender, EventArgs e)
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{
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try
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