Convert (Dynamic)FacingInit, (Dynamic)TurretFacingInit to WAngle.

This commit is contained in:
Paul Chote
2020-06-26 00:33:08 +01:00
committed by abcdefg30
parent e8f443f4a9
commit a2269e7ee7
36 changed files with 133 additions and 155 deletions

View File

@@ -91,15 +91,15 @@ namespace OpenRA.Mods.Cnc.Traits
{
base.Activate(self, order, manager);
SendDropPods(self, order, info.PodFacing);
SendDropPods(self, order, WAngle.FromFacing(info.PodFacing));
}
public void SendDropPods(Actor self, Order order, int podFacing)
public void SendDropPods(Actor self, Order order, WAngle facing)
{
var actorInfo = self.World.Map.Rules.Actors[info.UnitTypes.First().ToLowerInvariant()];
var aircraftInfo = actorInfo.TraitInfo<AircraftInfo>();
var altitude = aircraftInfo.CruiseAltitude.Length;
var approachRotation = WRot.FromFacing(podFacing);
var approachRotation = WRot.FromYaw(facing);
var fallsToEarthInfo = actorInfo.TraitInfo<FallsToEarthInfo>();
var delta = new WVec(0, -altitude * aircraftInfo.Speed / fallsToEarthInfo.Velocity.Length, 0).Rotate(approachRotation);
@@ -140,7 +140,7 @@ namespace OpenRA.Mods.Cnc.Traits
{
new CenterPositionInit(location),
new OwnerInit(self.Owner),
new FacingInit(podFacing)
new FacingInit(facing)
});
var aircraft = pod.Trait<Aircraft>();