Convert (Dynamic)FacingInit, (Dynamic)TurretFacingInit to WAngle.

This commit is contained in:
Paul Chote
2020-06-26 00:33:08 +01:00
committed by abcdefg30
parent e8f443f4a9
commit a2269e7ee7
36 changed files with 133 additions and 155 deletions

View File

@@ -56,17 +56,17 @@ namespace OpenRA.Mods.Common.Traits
var spawn = self.CenterPosition + exitinfo.SpawnOffset;
var to = self.World.Map.CenterOfCell(exit);
var initialFacing = exitinfo.Facing;
var initialFacing = WAngle.FromFacing(exitinfo.Facing);
if (exitinfo.Facing < 0)
{
var delta = to - spawn;
if (delta.HorizontalLengthSquared == 0)
{
var fi = producee.TraitInfoOrDefault<IFacingInfo>();
initialFacing = fi != null ? fi.GetInitialFacing() : 0;
initialFacing = fi != null ? fi.GetInitialFacing() : WAngle.Zero;
}
else
initialFacing = delta.Yaw.Facing;
initialFacing = delta.Yaw;
}
exitLocations = rp.Value != null && rp.Value.Path.Count > 0 ? rp.Value.Path : new List<CPos> { exit };