Convert (Dynamic)FacingInit, (Dynamic)TurretFacingInit to WAngle.

This commit is contained in:
Paul Chote
2020-06-26 00:33:08 +01:00
committed by abcdefg30
parent e8f443f4a9
commit a2269e7ee7
36 changed files with 133 additions and 155 deletions

View File

@@ -51,7 +51,7 @@ namespace OpenRA.Mods.Common.Traits.Render
.First(tt => tt.Turret == Turret);
var turretFacing = Turreted.TurretFacingFromInit(init, t);
var anim = new Animation(init.World, image, () => WAngle.FromFacing(turretFacing()));
var anim = new Animation(init.World, image, turretFacing);
anim.Play(RenderSprites.NormalizeSequence(anim, init.GetDamageState(), Sequence));
var facing = init.GetFacing();