Convert (Dynamic)FacingInit, (Dynamic)TurretFacingInit to WAngle.

This commit is contained in:
Paul Chote
2020-06-26 00:33:08 +01:00
committed by abcdefg30
parent e8f443f4a9
commit a2269e7ee7
36 changed files with 133 additions and 155 deletions

View File

@@ -52,7 +52,7 @@ namespace OpenRA.Mods.Common.Traits.Render
var model = init.World.ModelCache.GetModelSequence(image, Sequence);
var turretFacing = Turreted.TurretFacingFromInit(init, t);
Func<WRot> turretOrientation = () => body.QuantizeOrientation(WRot.FromYaw(WAngle.FromFacing(turretFacing()) - orientation().Yaw), facings);
Func<WRot> turretOrientation = () => body.QuantizeOrientation(WRot.FromYaw(turretFacing() - orientation().Yaw), facings);
Func<WRot> quantizedTurret = () => body.QuantizeOrientation(turretOrientation(), facings);
Func<WRot> quantizedBody = () => body.QuantizeOrientation(orientation(), facings);