Convert (Dynamic)FacingInit, (Dynamic)TurretFacingInit to WAngle.

This commit is contained in:
Paul Chote
2020-06-26 00:33:08 +01:00
committed by abcdefg30
parent e8f443f4a9
commit a2269e7ee7
36 changed files with 133 additions and 155 deletions

View File

@@ -141,8 +141,8 @@ namespace OpenRA.Mods.Common.Traits
if (info.DeliveryAircraft != null)
{
var crate = w.CreateActor(false, crateActor, new TypeDictionary { new OwnerInit(w.WorldActor.Owner) });
var dropFacing = 256 * self.World.SharedRandom.Next(info.QuantizedFacings) / info.QuantizedFacings;
var delta = new WVec(0, -1024, 0).Rotate(WRot.FromFacing(dropFacing));
var dropFacing = WAngle.FromFacing(256 * self.World.SharedRandom.Next(info.QuantizedFacings) / info.QuantizedFacings);
var delta = new WVec(0, -1024, 0).Rotate(WRot.FromYaw(dropFacing));
var altitude = self.World.Map.Rules.Actors[info.DeliveryAircraft].TraitInfo<AircraftInfo>().CruiseAltitude.Length;
var target = self.World.Map.CenterOfCell(p) + new WVec(0, 0, altitude);