rough list of todo for openra

removed (c)TOSHIBA from Openra.TechTree - beedee fails
added first-pass c# support to corfu
converted ijw internet's todo file into the form corfu likes
palette usage analysis tool for openra, so we can find a good slot to hijack

git-svn-id: svn://svn.ijw.co.nz/svn/OpenRa@1319 993157c7-ee19-0410-b2c4-bb4e9862e678
This commit is contained in:
(no author)
2007-07-22 16:10:57 +00:00
parent dde1852b12
commit a22d2487d6
9 changed files with 227 additions and 29 deletions

View File

@@ -8,6 +8,7 @@ using OpenRa.FileFormats;
namespace OpenRa.Game
{
// todo: synthesize selection color, and generate duplicate palette block!
public class HardwarePalette
{
const int maxEntries = 16; // dont need anything like this many,
@@ -27,8 +28,7 @@ namespace OpenRa.Game
AddPalette(pal);
foreach (string remap in new string[] { "blue", "red", "orange", "teal", "salmon", "green", "gray" })
AddPalette(new Palette(pal, new PaletteRemap(
FileSystem.Open( remap + ".rem" ))));
AddPalette(new Palette(pal, new PaletteRemap(FileSystem.Open(remap + ".rem"))));
}
void Resolve()

View File

@@ -15,8 +15,6 @@ namespace OpenRa.Game
TechTree.TechTree techTree = new TechTree.TechTree();
SpriteRenderer spriteRenderer;
//Package package;
Sprite blank;
Dictionary<string, Sprite> sprites = new Dictionary<string,Sprite>();
@@ -30,15 +28,15 @@ namespace OpenRa.Game
techTree.Build("FACT", true);
spriteRenderer = new SpriteRenderer(renderer, false);
LoadSprites("../../../buildings.txt");
LoadSprites("../../../units.txt");
LoadSprites("buildings.txt");
LoadSprites("units.txt");
blank = SheetBuilder.Add(new Size(64, 48), 16);
}
void LoadSprites(string filename)
{
foreach (string line in File.ReadAllLines(filename))
foreach (string line in Util.ReadAllLines(FileSystem.Open(filename)))
{
string key = line.Substring(0, line.IndexOf(','));
sprites.Add(key, SpriteSheetBuilder.LoadSprite(key + "icon.shp"));

View File

@@ -4,6 +4,7 @@ using System.Text;
using OpenRa.FileFormats;
using System.Drawing;
using BluntDirectX.Direct3D;
using System.IO;
namespace OpenRa.Game
{
@@ -40,6 +41,16 @@ namespace OpenRa.Game
return (1 - t) * a + t * b;
}
public static string[] ReadAllLines(Stream s)
{
List<string> result = new List<string>();
using (StreamReader reader = new StreamReader(s))
while (!reader.EndOfStream)
result.Add(reader.ReadLine());
return result.ToArray();
}
public static T[] MakeArray<T>(int count, Converter<int, T> f)
{
T[] result = new T[count];