move the harvest-related traits and activities into the mod dll.
This commit is contained in:
111
OpenRA.Mods.RA/Harvester.cs
Executable file
111
OpenRA.Mods.RA/Harvester.cs
Executable file
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#region Copyright & License Information
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/*
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* Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford.
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* This file is part of OpenRA.
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*
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* OpenRA is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenRA is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenRA. If not, see <http://www.gnu.org/licenses/>.
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*/
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#endregion
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using System.Collections.Generic;
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using System.Linq;
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using OpenRA.Mods.RA.Activities;
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using OpenRA.Traits;
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using OpenRA.Traits.Activities;
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namespace OpenRA.Mods.RA
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{
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class HarvesterInfo : ITraitInfo
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{
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public readonly int Capacity = 28;
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public readonly int PipCount = 7;
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public readonly string[] Resources = { };
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public object Create(Actor self) { return new Harvester(self); }
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}
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public class Harvester : IIssueOrder, IResolveOrder, IPips
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{
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Dictionary<ResourceTypeInfo, int> contents = new Dictionary<ResourceTypeInfo, int>();
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Actor self;
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public Harvester(Actor self)
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{
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this.self = self;
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}
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public bool IsFull { get { return contents.Values.Sum() == self.Info.Traits.Get<HarvesterInfo>().Capacity; } }
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public bool IsEmpty { get { return contents.Values.Sum() == 0; } }
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public void AcceptResource(ResourceTypeInfo type)
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{
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if (!contents.ContainsKey(type)) contents[type] = 1;
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else contents[type]++;
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}
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public void Deliver(Actor self, Actor proc)
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{
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proc.Owner.GiveOre(contents.Sum(kv => kv.Key.ValuePerUnit * kv.Value));
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contents.Clear();
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}
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public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
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{
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if (mi.Button == MouseButton.Left) return null;
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if (underCursor != null
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&& underCursor.Owner == self.Owner
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&& underCursor.traits.Contains<IAcceptOre>() && !IsEmpty)
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return new Order("Deliver", self, underCursor);
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var res = self.World.WorldActor.traits.Get<ResourceLayer>().GetResource(xy);
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var info = self.Info.Traits.Get<HarvesterInfo>();
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if (underCursor == null && res != null && info.Resources.Contains(res.Name))
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return new Order("Harvest", self, xy);
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return null;
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}
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public void ResolveOrder(Actor self, Order order)
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{
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if (order.OrderString == "Harvest")
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{
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self.CancelActivity();
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self.QueueActivity(new Move(order.TargetLocation, 0));
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self.QueueActivity(new Harvest());
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}
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else if (order.OrderString == "Deliver")
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{
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self.CancelActivity();
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self.QueueActivity(new DeliverResources(order.TargetActor));
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}
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}
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public IEnumerable<PipType> GetPips(Actor self)
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{
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int numPips = self.Info.Traits.Get<HarvesterInfo>().PipCount;
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int n = contents.Values.Sum();
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for (int i = 0; i < numPips; i++)
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{
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// todo: pip colors based on ResourceTypeInfo
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if (n * 1.0f / self.Info.Traits.Get<HarvesterInfo>().Capacity > i * 1.0f / numPips)
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yield return PipType.Yellow;
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else
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yield return PipType.Transparent;
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}
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}
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}
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}
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