annotate spy satellite related palettes and sprites
This commit is contained in:
@@ -11,20 +11,23 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using OpenRA.Effects;
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using OpenRA.Effects;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Mods.RA.Traits;
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namespace OpenRA.Mods.RA.Effects
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namespace OpenRA.Mods.RA.Effects
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{
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{
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class GpsSatellite : IEffect
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class GpsSatellite : IEffect
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{
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{
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readonly GpsPowerInfo info;
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readonly Animation anim;
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readonly Animation anim;
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WPos pos;
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WPos pos;
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public GpsSatellite(World world, WPos pos)
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public GpsSatellite(World world, WPos pos, GpsPowerInfo info)
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{
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{
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this.info = info;
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this.pos = pos;
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this.pos = pos;
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anim = new Animation(world, "sputnik");
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anim = new Animation(world, info.SatelliteImage);
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anim.PlayRepeating("idle");
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anim.PlayRepeating(info.SatelliteSequence);
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}
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}
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public void Tick(World world)
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public void Tick(World world)
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@@ -38,7 +41,7 @@ namespace OpenRA.Mods.RA.Effects
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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{
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return anim.Render(pos, wr.Palette("effect"));
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return anim.Render(pos, wr.Palette(info.SatellitePalette));
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}
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}
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}
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}
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}
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}
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@@ -11,20 +11,23 @@
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using System.Collections.Generic;
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using System.Collections.Generic;
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using OpenRA.Effects;
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using OpenRA.Effects;
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using OpenRA.Graphics;
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using OpenRA.Graphics;
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using OpenRA.Mods.RA.Traits;
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namespace OpenRA.Mods.RA.Effects
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namespace OpenRA.Mods.RA.Effects
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{
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{
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class SatelliteLaunch : IEffect
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class SatelliteLaunch : IEffect
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{
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{
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readonly GpsPowerInfo info;
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readonly Animation doors;
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readonly Animation doors;
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readonly WPos pos;
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readonly WPos pos;
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int frame = 0;
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int frame = 0;
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public SatelliteLaunch(Actor a)
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public SatelliteLaunch(Actor a, GpsPowerInfo info)
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{
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{
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doors = new Animation(a.World, "atek");
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this.info = info;
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doors.PlayThen("active",
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doors = new Animation(a.World, info.DoorImage);
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doors.PlayThen(info.DoorSequence,
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() => a.World.AddFrameEndTask(w => w.Remove(this)));
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() => a.World.AddFrameEndTask(w => w.Remove(this)));
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pos = a.CenterPosition;
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pos = a.CenterPosition;
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@@ -35,12 +38,12 @@ namespace OpenRA.Mods.RA.Effects
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doors.Tick();
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doors.Tick();
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if (++frame == 19)
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if (++frame == 19)
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world.AddFrameEndTask(w => w.Add(new GpsSatellite(world, pos)));
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world.AddFrameEndTask(w => w.Add(new GpsSatellite(world, pos, info)));
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}
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}
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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public IEnumerable<IRenderable> Render(WorldRenderer wr)
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{
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{
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return doors.Render(pos, wr.Palette("effect"));
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return doors.Render(pos, wr.Palette(info.DoorPalette));
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}
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}
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}
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}
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}
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}
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@@ -22,16 +22,26 @@ namespace OpenRA.Mods.RA.Traits
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{
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{
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public readonly int RevealDelay = 0;
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public readonly int RevealDelay = 0;
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public readonly string DoorImage = "atek";
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[SequenceReference("DoorImage")] public readonly string DoorSequence = "active";
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[PaletteReference] public readonly string DoorPalette = "effect";
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public readonly string SatelliteImage = "sputnik";
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[SequenceReference("SatelliteImage")] public readonly string SatelliteSequence = "idle";
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[PaletteReference] public readonly string SatellitePalette = "effect";
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public override object Create(ActorInitializer init) { return new GpsPower(init.Self, this); }
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public override object Create(ActorInitializer init) { return new GpsPower(init.Self, this); }
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}
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}
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class GpsPower : SupportPower, INotifyKilled, INotifyStanceChanged, INotifySold, INotifyOwnerChanged
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class GpsPower : SupportPower, INotifyKilled, INotifyStanceChanged, INotifySold, INotifyOwnerChanged
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{
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{
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GpsWatcher owner;
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GpsWatcher owner;
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readonly GpsPowerInfo info;
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public GpsPower(Actor self, GpsPowerInfo info)
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public GpsPower(Actor self, GpsPowerInfo info)
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: base(self, info)
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: base(self, info)
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{
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{
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this.info = info;
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owner = self.Owner.PlayerActor.Trait<GpsWatcher>();
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owner = self.Owner.PlayerActor.Trait<GpsWatcher>();
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owner.GpsAdd(self);
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owner.GpsAdd(self);
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}
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}
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@@ -49,7 +59,7 @@ namespace OpenRA.Mods.RA.Traits
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{
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{
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Game.Sound.PlayToPlayer(self.Owner, Info.LaunchSound);
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Game.Sound.PlayToPlayer(self.Owner, Info.LaunchSound);
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w.Add(new SatelliteLaunch(self));
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w.Add(new SatelliteLaunch(self, info));
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owner.Launch(self, Info);
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owner.Launch(self, Info);
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});
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});
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