Upgrade rule for InitialActivity removal

This commit is contained in:
reaperrr
2015-07-07 17:27:47 +02:00
parent 1baae6653c
commit a29516656f

View File

@@ -1360,6 +1360,13 @@ namespace OpenRA.Mods.Common.UtilityCommands
node.Key = "FlashPaletteEffect";
}
// InitialActivity on FreeActor and Buildable was removed (due to being too hacky)
if (engineVersion < 20150707)
{
if (depth == 1)
node.Value.Nodes.RemoveAll(n => n.Key == "InitialActivity");
}
UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
}
}