Upgrade rule for InitialActivity removal
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@@ -1360,6 +1360,13 @@ namespace OpenRA.Mods.Common.UtilityCommands
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node.Key = "FlashPaletteEffect";
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}
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// InitialActivity on FreeActor and Buildable was removed (due to being too hacky)
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if (engineVersion < 20150707)
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{
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if (depth == 1)
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node.Value.Nodes.RemoveAll(n => n.Key == "InitialActivity");
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}
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UpgradeActorRules(engineVersion, ref node.Value.Nodes, node, depth + 1);
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}
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}
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