shuffling
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@@ -2,13 +2,11 @@
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Windows.Forms;
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using IjwFramework.Collections;
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using IjwFramework.Types;
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using OpenRa.Game.Graphics;
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using OpenRa.Game.Support;
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using OpenRa.Game.GameRules;
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using OpenRa.Game.Graphics;
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using OpenRa.Game.Orders;
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using OpenRa.Game.Support;
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namespace OpenRa.Game
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{
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@@ -363,7 +361,7 @@ namespace OpenRa.Game
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if (producing.Done)
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{
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if (group == "Building" || group == "Defense")
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Game.controller.orderGenerator = new PlaceBuilding(player.PlayerActor, item);
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Game.controller.orderGenerator = new PlaceBuildingOrderGenerator(player.PlayerActor, item);
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return;
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}
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