Merge commit 'matt/dune^'
Conflicts: .gitignore mods/d2k/rules/system.yaml
This commit is contained in:
@@ -6,6 +6,18 @@ CONYARDA:
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||||
IntoActor: mcva
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||||
Offset:1,1
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||||
Facing: 270
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||||
ProductionQueue@Building:
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||||
QueuedAudio: AI_BUILD.AUD
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||||
OnHoldAudio: AI_HOLD.AUD
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||||
ReadyAudio: AI_BDRDY.AUD
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||||
CancelledAudio: AI_CANCL.AUD
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||||
BlockedAudio: AI_NROOM.AUD
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||||
ProductionQueue@Defense:
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||||
QueuedAudio: AI_BUILD.AUD
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||||
OnHoldAudio: AI_HOLD.AUD
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||||
ReadyAudio: AI_BDRDY.AUD
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||||
CancelledAudio: AI_CANCL.AUD
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||||
BlockedAudio: AI_NROOM.AUD
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PWRA:
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Inherits: ^POWER
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@@ -26,12 +38,24 @@ BARRA:
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Buildable:
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Prerequisites: pwra
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Owner: atreides
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ProductionQueue@Infantry:
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ReadyAudio: AI_UNRDY.AUD
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||||
QueuedAudio:AI_TRAIN.AUD
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OnHoldAudio: AI_HOLD.AUD
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||||
CancelledAudio: AI_CANCL.AUD
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BlockedAudio: AI_NROOM.AUD
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||||
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||||
HIGHTECHA:
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Inherits: ^HIGHTECH
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||||
Buildable:
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Prerequisites: radara
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Owner: atreides
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ProductionQueue@Plane:
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ReadyAudio: AI_UNRDY.AUD
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QueuedAudio:AI_TRAIN.AUD
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OnHoldAudio: AI_HOLD.AUD
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CancelledAudio: AI_CANCL.AUD
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BlockedAudio: AI_NROOM.AUD
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RESEARCHA:
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Inherits: ^RESEARCH
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@@ -58,6 +82,12 @@ LIGHTA:
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Owner: atreides
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RenderBuildingWarFactory:
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Image: LIGHTA
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ProductionQueue@Vehicle:
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ReadyAudio: AI_UNRDY.AUD
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QueuedAudio:AI_TRAIN.AUD
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OnHoldAudio: AI_HOLD.AUD
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CancelledAudio: AI_CANCL.AUD
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BlockedAudio: AI_NROOM.AUD
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||||
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HEAVYA:
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Inherits: ^HEAVY
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@@ -66,6 +96,12 @@ HEAVYA:
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Owner: atreides
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RenderBuildingWarFactory:
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Image: HEAVYA
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ProductionQueue@Vehicle:
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ReadyAudio: AI_UNRDY.AUD
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QueuedAudio:AI_TRAIN.AUD
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OnHoldAudio: AI_HOLD.AUD
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||||
CancelledAudio: AI_CANCL.AUD
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||||
BlockedAudio: AI_NROOM.AUD
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||||
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RADARA:
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Inherits: ^RADAR
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@@ -78,11 +114,14 @@ STARPORTA:
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Buildable:
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Prerequisites: radara
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Owner: atreides
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ProductionQueue:
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QueuedAudio: AI_ORDER.AUD
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ProductionAirdrop:
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ReadyAudio: AI_REINF.AUD
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ProductionQueue@Vehicle:
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QueuedAudio: AI_ORDER.AUD
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ReadyAudio:
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OnHoldAudio: AI_HOLD.AUD
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CancelledAudio: AI_CANCL.AUD
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BlockedAudio: AI_NROOM.AUD
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REPAIRA:
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Inherits: ^REPAIR
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@@ -99,7 +138,6 @@ MCVA:
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Facing: 10
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IntoActor: conyarda
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Offset:-1,-1
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TransformSounds: BUILD1.aud
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NoTransformSounds: AI_DPLOY.AUD
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RenderUnit:
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Image: DMCV
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@@ -152,13 +190,12 @@ FREMEN:
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Prerequisites: palacea
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Selectable:
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Bounds: 12,17,0,-6
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# Voice: CommandoVoice
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Voice: FremenVoice
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Mobile:
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Speed: 5
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Health:
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HP: 200
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Passenger:
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PipType: Red
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RevealsShroud:
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Range: 6
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AutoTarget:
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@@ -171,5 +208,5 @@ FREMEN:
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Cloak:
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InitialDelay: 125
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CloakDelay: 125
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CloakSound:
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UncloakSound:
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CloakSound: STEALTH1.aud
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UncloakSound: STEALTH2.aud
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@@ -23,9 +23,15 @@
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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#TODO: not race specific
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ActorLostNotification:
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ActorLostNotification@Atreides:
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Race: atreides
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Notification: AI_ULOST.AUD
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ActorLostNotification@Harkonnen:
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Race: harkonnen
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Notification: HI_ULOST.AUD
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ActorLostNotification@Ordos:
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Race: ordos
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Notification: OI_ULOST.AUD
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ProximityCaptor:
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Types:Vehicle
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GivesBounty:
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@@ -58,8 +64,15 @@
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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ActorLostNotification@Atreides:
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Race: atreides
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Notification: AI_ULOST.AUD
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ActorLostNotification@Harkonnen:
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Race: harkonnen
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Notification: HI_ULOST.AUD
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ActorLostNotification@Ordos:
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Race: ordos
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Notification: OI_ULOST.AUD
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ProximityCaptor:
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Types:Tank
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GivesBounty:
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@@ -89,7 +102,7 @@
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Rough: 60
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SelectionDecorations:
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Selectable:
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Voice: GenericVoice
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Voice: InfantryVoice
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TargetableUnit:
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TargetTypes: Ground
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RenderInfantry:
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@@ -101,8 +114,15 @@
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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ActorLostNotification:
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ActorLostNotification@Atreides:
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Race: atreides
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Notification: AI_ULOST.AUD
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ActorLostNotification@Harkonnen:
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Race: harkonnen
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Notification: HI_ULOST.AUD
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ActorLostNotification@Ordos:
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Race: ordos
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Notification: OI_ULOST.AUD
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ProximityCaptor:
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Types:Infantry
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GivesBounty:
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@@ -122,17 +142,21 @@
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GainsExperience:
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GivesExperience:
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DrawLineToTarget:
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||||
ActorLostNotification:
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||||
ActorLostNotification@Atreides:
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Race: atreides
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Notification: AI_ULOST.AUD
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ActorLostNotification@Harkonnen:
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Race: harkonnen
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Notification: HI_ULOST.AUD
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||||
ActorLostNotification@Ordos:
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Race: ordos
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Notification: OI_ULOST.AUD
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DebugAircraftFacing:
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DebugAircraftSubPxX:
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DebugAircraftSubPxY:
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DebugAircraftAltitude:
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ProximityCaptor:
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Types:Plane
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EjectOnDeath:
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PilotActor: RIFLE
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SuccessRate: 50
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GivesBounty:
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^Helicopter:
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@@ -149,17 +173,19 @@
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Dimensions: 1,1
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Footprint: x
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TerrainTypes: Rock, Concrete
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BuildSounds: BUILD1.aud
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SellSounds: BUILD1.aud
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GivesBuildableArea:
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Capturable:
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CapturableBar:
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SoundOnDamageTransition:
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DamagedSound:
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DestroyedSound:
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DamagedSound: EXPLSML1.aud
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DestroyedSound: EXPLHG1.aud
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RenderBuilding:
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WithBuildingExplosion:
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||||
RepairableBuilding:
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EmitInfantryOnSell:
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ActorTypes: rifle,rifle,rifle,rifle,rifle,rifle
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ActorTypes: rifle,rifle,rifle,bazooka,bazooka,engineer
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||||
MustBeDestroyed:
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||||
GivesExperience:
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# FrozenUnderFog:
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@@ -172,14 +198,19 @@
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CaptureNotification@Ordos:
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Race: ordos
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Notification: OI_CAPT.AUD
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#TODO: not Race-specific
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ActorLostNotification:
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||||
ActorLostNotification@Atreides:
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Race: atreides
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Notification: AI_BLOST.AUD
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ActorLostNotification@Harkonnen:
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Race: harkonnen
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||||
Notification: HI_BLOST.AUD
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||||
ActorLostNotification@Ordos:
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Race: ordos
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Notification: OI_BLOST.AUD
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||||
EditorAppearance:
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RelativeToTopLeft: yes
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ShakeOnDeath:
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ProximityCaptor:
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Types:Building
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Sellable:
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AcceptsSupplies:
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GivesBounty:
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@@ -6,6 +6,18 @@ CONYARDH:
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IntoActor: mcvh
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Offset:1,1
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Facing: 270
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||||
ProductionQueue@Building:
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||||
QueuedAudio: HI_BUILD.AUD
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||||
OnHoldAudio: HI_HOLD.AUD
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||||
ReadyAudio: HI_BDRDY.AUD
|
||||
CancelledAudio: HI_CANCL.AUD
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||||
BlockedAudio: HI_NROOM.AUD
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||||
ProductionQueue@Defense:
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||||
QueuedAudio: HI_BUILD.AUD
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||||
OnHoldAudio: HI_HOLD.AUD
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||||
ReadyAudio: HI_BDRDY.AUD
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||||
CancelledAudio: HI_CANCL.AUD
|
||||
BlockedAudio: HI_NROOM.AUD
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||||
|
||||
PWRH:
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Inherits: ^POWER
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@@ -26,12 +38,24 @@ BARRH:
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||||
Buildable:
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||||
Prerequisites: pwrh
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||||
Owner: harkonnen
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||||
ProductionQueue@Infantry:
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||||
ReadyAudio: HI_UNRDY.AUD
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||||
QueuedAudio:HI_TRAIN.AUD
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||||
OnHoldAudio: HI_HOLD.AUD
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||||
CancelledAudio: HI_CANCL.AUD
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||||
BlockedAudio: HI_NROOM.AUD
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||||
|
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HIGHTECHH:
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Inherits: ^HIGHTECH
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Buildable:
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Prerequisites: radarh
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Owner: harkonnen
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||||
ProductionQueue@Plane:
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||||
ReadyAudio: HI_UNRDY.AUD
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||||
QueuedAudio:HI_TRAIN.AUD
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||||
OnHoldAudio: HI_HOLD.AUD
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||||
CancelledAudio: HI_CANCL.AUD
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||||
BlockedAudio: HI_NROOM.AUD
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||||
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RESEARCHH:
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Inherits: ^RESEARCH
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@@ -58,6 +82,12 @@ LIGHTH:
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Owner: harkonnen
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RenderBuildingWarFactory:
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Image: LIGHTH
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ProductionQueue@Vehicle:
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||||
ReadyAudio: HI_UNRDY.AUD
|
||||
QueuedAudio:HI_TRAIN.AUD
|
||||
OnHoldAudio: HI_HOLD.AUD
|
||||
CancelledAudio: HI_CANCL.AUD
|
||||
BlockedAudio: HI_NROOM.AUD
|
||||
|
||||
HEAVYH:
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Inherits: ^HEAVY
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||||
@@ -66,6 +96,12 @@ HEAVYH:
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Owner: harkonnen
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||||
RenderBuildingWarFactory:
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||||
Image: HEAVYH
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||||
ProductionQueue@Vehicle:
|
||||
ReadyAudio: HI_UNRDY.AUD
|
||||
QueuedAudio:HI_TRAIN.AUD
|
||||
OnHoldAudio: HI_HOLD.AUD
|
||||
CancelledAudio: HI_CANCL.AUD
|
||||
BlockedAudio: HI_NROOM.AUD
|
||||
|
||||
RADARH:
|
||||
Inherits: ^RADAR
|
||||
@@ -78,11 +114,14 @@ STARPORTH:
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||||
Buildable:
|
||||
Prerequisites: radarh
|
||||
Owner: harkonnen
|
||||
ProductionQueue:
|
||||
QueuedAudio: HI_ORDER.AUD
|
||||
ProductionAirdrop:
|
||||
ReadyAudio: HI_REINF.AUD
|
||||
ProductionQueue@Vehicle:
|
||||
QueuedAudio: HI_ORDER.AUD
|
||||
ReadyAudio:
|
||||
OnHoldAudio: HI_HOLD.AUD
|
||||
CancelledAudio: HI_CANCL.AUD
|
||||
BlockedAudio: HI_NROOM.AUD
|
||||
|
||||
REPAIRH:
|
||||
Inherits: ^REPAIR
|
||||
@@ -99,7 +138,6 @@ MCVH:
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||||
Facing: 10
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||||
IntoActor: conyardh
|
||||
Offset:-1,-1
|
||||
TransformSounds:
|
||||
NoTransformSounds: HI_DPLOY.AUD
|
||||
RenderUnit:
|
||||
Image: DMCV
|
||||
@@ -158,7 +196,6 @@ SARDAUKAR:
|
||||
Name: Sardaukar
|
||||
Description: Heavy infantry.
|
||||
Selectable:
|
||||
# Voice: TanyaVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 150
|
||||
|
||||
@@ -33,14 +33,13 @@ ENGINEER:
|
||||
Name: Engineer
|
||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
# Voice: EngineerVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Voice: EngineerVoice
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
Captures:
|
||||
TakeCover:
|
||||
@@ -71,4 +70,56 @@ BAZOOKA:
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
RenderInfantryProne:
|
||||
|
||||
THUMPER:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Owner: atreides,harkonnen,ordos
|
||||
Valued:
|
||||
Cost: 400
|
||||
Tooltip:
|
||||
Name: Thumper
|
||||
Description: Attracts sandsworm through vibrations.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Passenger:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
Transforms:
|
||||
IntoActor: thumping
|
||||
Offset:1,1
|
||||
Facing: 1
|
||||
|
||||
THUMPING:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Power: 0
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
TerrainTypes: Sand, Dune
|
||||
Health:
|
||||
HP: 25
|
||||
Armor:
|
||||
Type: None
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Valued:
|
||||
Cost: 400
|
||||
Tooltip:
|
||||
Name: Thumper
|
||||
-Capturable:
|
||||
-CapturableBar:
|
||||
-Sellable:
|
||||
-GivesBuildableArea:
|
||||
FreeActor:
|
||||
Actor: SANDWORM
|
||||
SpawnOffset: 1,2
|
||||
Facing: 1
|
||||
@@ -6,6 +6,18 @@ CONYARDO:
|
||||
IntoActor: mcvo
|
||||
Offset:1,1
|
||||
Facing: 270
|
||||
ProductionQueue@Building:
|
||||
QueuedAudio: OI_BUILD.AUD
|
||||
OnHoldAudio: OI_HOLD.AUD
|
||||
ReadyAudio: OI_BDRDY.AUD
|
||||
CancelledAudio: OI_CANCL.AUD
|
||||
BlockedAudio: OI_NROOM.AUD
|
||||
ProductionQueue@Defense:
|
||||
QueuedAudio: OI_BUILD.AUD
|
||||
OnHoldAudio: OI_HOLD.AUD
|
||||
ReadyAudio: OI_BDRDY.AUD
|
||||
CancelledAudio: OI_CANCL.AUD
|
||||
BlockedAudio: OI_NROOM.AUD
|
||||
|
||||
PWRO:
|
||||
Inherits: ^POWER
|
||||
@@ -26,12 +38,24 @@ BARRO:
|
||||
Buildable:
|
||||
Prerequisites: pwro
|
||||
Owner: ordos
|
||||
ProductionQueue@Infantry:
|
||||
ReadyAudio: OI_UNRDY.AUD
|
||||
QueuedAudio:OI_TRAIN.AUD
|
||||
OnHoldAudio: OI_HOLD.AUD
|
||||
CancelledAudio: OI_CANCL.AUD
|
||||
BlockedAudio: OI_NROOM.AUD
|
||||
|
||||
HIGHTECHO:
|
||||
Inherits: ^HIGHTECH
|
||||
Buildable:
|
||||
Prerequisites: radaro
|
||||
Owner: ordos
|
||||
ProductionQueue@Plane:
|
||||
ReadyAudio: OI_UNRDY.AUD
|
||||
QueuedAudio:OI_TRAIN.AUD
|
||||
OnHoldAudio: OI_HOLD.AUD
|
||||
CancelledAudio: OI_CANCL.AUD
|
||||
BlockedAudio: OI_NROOM.AUD
|
||||
|
||||
RESEARCHO:
|
||||
Inherits: ^RESEARCH
|
||||
@@ -58,6 +82,12 @@ LIGHTO:
|
||||
Owner: ordos
|
||||
RenderBuildingWarFactory:
|
||||
Image: LIGHTO
|
||||
ProductionQueue@Vehicle:
|
||||
ReadyAudio: OI_UNRDY.AUD
|
||||
QueuedAudio:OI_TRAIN.AUD
|
||||
OnHoldAudio: OI_HOLD.AUD
|
||||
CancelledAudio: OI_CANCL.AUD
|
||||
BlockedAudio: OI_NROOM.AUD
|
||||
|
||||
HEAVYO:
|
||||
Inherits: ^HEAVY
|
||||
@@ -66,6 +96,12 @@ HEAVYO:
|
||||
Owner: ordos
|
||||
RenderBuildingWarFactory:
|
||||
Image: HEAVYO
|
||||
ProductionQueue@Vehicle:
|
||||
ReadyAudio: OI_UNRDY.AUD
|
||||
QueuedAudio:OI_TRAIN.AUD
|
||||
OnHoldAudio: OI_HOLD.AUD
|
||||
CancelledAudio: OI_CANCL.AUD
|
||||
BlockedAudio: OI_NROOM.AUD
|
||||
|
||||
RADARO:
|
||||
Inherits: ^RADAR
|
||||
@@ -78,11 +114,14 @@ STARPORTO:
|
||||
Buildable:
|
||||
Prerequisites: radaro
|
||||
Owner: ordos
|
||||
ProductionQueue:
|
||||
QueuedAudio: OI_ORDER.AUD
|
||||
ProductionAirdrop:
|
||||
ReadyAudio: OI_REINF.AUD
|
||||
ProductionQueue@Vehicle:
|
||||
QueuedAudio: OI_ORDER.AUD
|
||||
ReadyAudio:
|
||||
OnHoldAudio: OI_HOLD.AUD
|
||||
CancelledAudio: OI_CANCL.AUD
|
||||
BlockedAudio: OI_NROOM.AUD
|
||||
|
||||
REPAIRO:
|
||||
Inherits: ^REPAIR
|
||||
@@ -99,7 +138,6 @@ MCVO:
|
||||
Facing: 10
|
||||
IntoActor: conyardo
|
||||
Offset:-1,-1
|
||||
TransformSounds:
|
||||
NoTransformSounds: OI_DPLOY.AUD
|
||||
RenderUnit:
|
||||
Image: DMCV
|
||||
@@ -181,7 +219,7 @@ SABOTEUR:
|
||||
Name: Saboteur
|
||||
Description: Sneaky infantry, armed with explosives.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
|
||||
Selectable:
|
||||
# Voice: TanyaVoice
|
||||
Voice: SaboteurVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 100
|
||||
|
||||
@@ -21,6 +21,14 @@
|
||||
Value: 2500
|
||||
BaseBuilding:
|
||||
ProductionBar:
|
||||
ProductionQueue@Building:
|
||||
Type: Building
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ProductionQueue@Defense:
|
||||
Type: Defense
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
|
||||
^POWER:
|
||||
Inherits: ^Building
|
||||
@@ -81,6 +89,10 @@
|
||||
Produces: Infantry
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProductionQueue@Infantry:
|
||||
Type: Infantry
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
|
||||
^HIGHTECH:
|
||||
Inherits: ^Building
|
||||
@@ -113,6 +125,10 @@
|
||||
Produces: Plane
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProductionQueue@Plane:
|
||||
Type: Plane
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
|
||||
^RESEARCH:
|
||||
Inherits: ^Building
|
||||
@@ -186,7 +202,8 @@
|
||||
-RenderBuilding:
|
||||
OreRefinery:
|
||||
StoresOre:
|
||||
PipCount: 17
|
||||
PipColor: Green
|
||||
PipCount: 20
|
||||
Capacity: 2000
|
||||
CustomSellValue:
|
||||
Value: 600
|
||||
@@ -218,6 +235,7 @@
|
||||
-RenderBuilding:
|
||||
RenderBuildingSilo:
|
||||
StoresOre:
|
||||
PipColor: Green
|
||||
PipCount: 5
|
||||
Capacity: 1500
|
||||
-EmitInfantryOnSell:
|
||||
@@ -254,6 +272,10 @@
|
||||
Produces: Vehicle
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProductionQueue@Vehicle:
|
||||
Type: Vehicle
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
|
||||
^HEAVY:
|
||||
Inherits: ^Building
|
||||
@@ -287,6 +309,10 @@
|
||||
Produces: Vehicle
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProductionQueue@Vehicle:
|
||||
Type: Vehicle
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
|
||||
^RADAR:
|
||||
RequiresPower:
|
||||
@@ -344,11 +370,9 @@
|
||||
ExitCell: 3,1
|
||||
ProductionAirdrop:
|
||||
Produces: Vehicle
|
||||
ReadyAudio: AI_REINF.AUD
|
||||
ActorType: frigate
|
||||
ProductionQueue:
|
||||
ProductionQueue@Vehicle:
|
||||
Type: Vehicle
|
||||
Group: Vehicle
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ProductionBar:
|
||||
@@ -372,7 +396,8 @@ WALL:
|
||||
Building:
|
||||
Dimensions: 1,1
|
||||
Footprint: x
|
||||
BuildSounds:
|
||||
BuildSounds: CHUNG.aud
|
||||
SellSounds: CHUNG.aud
|
||||
Adjacent: 7
|
||||
TerrainTypes: Rock
|
||||
Health:
|
||||
@@ -390,7 +415,6 @@ WALL:
|
||||
TargetTypes: Ground
|
||||
RenderBuildingWall:
|
||||
HasMakeAnimation: false
|
||||
Palette: d2k
|
||||
GivesExperience:
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
@@ -429,6 +453,8 @@ GUNTOWER:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: TurretGun
|
||||
AutoTarget:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
|
||||
^REPAIR:
|
||||
Inherits: ^Building
|
||||
|
||||
@@ -1,56 +1,19 @@
|
||||
#TODO: Currently only uses the Atreides voices.
|
||||
Player:
|
||||
TechTree:
|
||||
ClassicProductionQueue@Building:
|
||||
Type: Building
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: AI_BUILD.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
ReadyAudio: AI_BDRDY.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
ClassicProductionQueue@Defense:
|
||||
Type: Defense
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: AI_BUILD.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
ReadyAudio: AI_BDRDY.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
ClassicProductionQueue@Vehicle:
|
||||
Type: Vehicle
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ReadyAudio: AI_UNRDY.AUD
|
||||
QueuedAudio:AI_TRAIN.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
ClassicProductionQueue@Infantry:
|
||||
Type: Infantry
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ReadyAudio: AI_UNRDY.AUD
|
||||
QueuedAudio:AI_TRAIN.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
ClassicProductionQueue@Plane:
|
||||
Type: Plane
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ReadyAudio: AI_UNRDY.AUD
|
||||
QueuedAudio:AI_TRAIN.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
PlaceBuilding:
|
||||
SupportPowerManager:
|
||||
ConquestVictoryConditions:
|
||||
WinNotification:AI_MWIN.AUD
|
||||
LoseNotification:AI_MFAIL.AUD
|
||||
ConquestVictoryConditions@Atreides:
|
||||
Race: atreides
|
||||
WinNotification: AI_MWIN.AUD
|
||||
LoseNotification: AI_MFAIL.AUD
|
||||
ConquestVictoryConditions@Harkonnen:
|
||||
Race: harkonnen
|
||||
WinNotification: HI_MWIN.AUD
|
||||
LoseNotification: HI_MFAIL.AUD
|
||||
ConquestVictoryConditions@Ordos:
|
||||
Race: ordos
|
||||
WinNotification: OI_MWIN.AUD
|
||||
LoseNotification: OI_MFAIL.AUD
|
||||
PowerManager:
|
||||
AllyRepair:
|
||||
PlayerResources:
|
||||
@@ -102,8 +65,15 @@ Player:
|
||||
PlayerColorPalette:
|
||||
BasePalette: d2k
|
||||
RemapIndex: 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255
|
||||
BaseAttackNotifier:
|
||||
BaseAttackNotifier@Atreides:
|
||||
Race: atreides
|
||||
Audio: AI_ATACK.AUD
|
||||
BaseAttackNotifier@Harkonnen:
|
||||
Race: harkonnen
|
||||
Audio: HI_ATACK.AUD
|
||||
BaseAttackNotifier@Ordos:
|
||||
Race: ordos
|
||||
Audio: OI_ATACK.AUD
|
||||
|
||||
World:
|
||||
OpenWidgetAtGameStart:
|
||||
@@ -185,7 +155,7 @@ World:
|
||||
SpriteNames: spice0
|
||||
ValuePerUnit: 35
|
||||
Name: Spice
|
||||
PipColor: Yellow
|
||||
PipColor: Green
|
||||
AllowedTerrainTypes: Sand
|
||||
AllowUnderActors: false
|
||||
SmudgeLayer@CRATER:
|
||||
@@ -216,7 +186,7 @@ World:
|
||||
SilosNeeded: AI_SILOS.AUD
|
||||
PrimaryBuildingSelected: AI_PRMRY.AUD
|
||||
AbilityInsufficientPower:
|
||||
LevelUp:
|
||||
LevelUp: SCORTIK1.aud
|
||||
SpatialBins:
|
||||
BinSize: 4
|
||||
Shroud:
|
||||
@@ -246,17 +216,60 @@ CRATE:
|
||||
RevealMapCrateAction:
|
||||
SelectionShares: 1
|
||||
Effect: reveal-map
|
||||
#TODO: Currently only gives you an Atreides MCV
|
||||
GiveMcvCrateAction:
|
||||
GiveMcvCrateAction@Atreides:
|
||||
SelectionShares: 2
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcva
|
||||
GiveUnitCrateAction@trike:
|
||||
GiveMcvCrateAction@Harkonnen:
|
||||
SelectionShares: 2
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcvh
|
||||
GiveMcvCrateAction@Ordos:
|
||||
SelectionShares: 2
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcvo
|
||||
GiveUnitCrateAction@Trike:
|
||||
SelectionShares: 7
|
||||
Unit: trike
|
||||
GiveUnitCrateAction@quad:
|
||||
GiveUnitCrateAction@Quad:
|
||||
SelectionShares: 6
|
||||
Unit: quad
|
||||
GiveUnitCrateAction@Raider:
|
||||
SelectionShares: 6
|
||||
Unit: raider
|
||||
GiveUnitCrateAction@SiegeTank:
|
||||
SelectionShares: 6
|
||||
Unit: siegetank
|
||||
GiveUnitCrateAction@MissileTank:
|
||||
SelectionShares: 6
|
||||
Unit: missiletank
|
||||
GiveUnitCrateAction@CombatA:
|
||||
SelectionShares: 5
|
||||
Unit: combata
|
||||
GiveUnitCrateAction@CombatH:
|
||||
SelectionShares: 5
|
||||
Unit: combath
|
||||
GiveUnitCrateAction@CombatO:
|
||||
SelectionShares: 5
|
||||
Unit: combato
|
||||
GiveUnitCrateAction@Fremen:
|
||||
SelectionShares: 4
|
||||
Unit: fremen
|
||||
GiveUnitCrateAction@Sardaukar:
|
||||
SelectionShares: 4
|
||||
Unit: sardaukar
|
||||
GiveUnitCrateAction@Saboteur:
|
||||
SelectionShares: 4
|
||||
Unit: saboteur
|
||||
GiveUnitCrateAction@SonicTank:
|
||||
SelectionShares: 3
|
||||
Unit: sonictank
|
||||
GiveUnitCrateAction@Devast:
|
||||
SelectionShares: 3
|
||||
Unit: devast
|
||||
GiveUnitCrateAction@deviatortank:
|
||||
SelectionShares: 3
|
||||
Unit: deviatortank
|
||||
RenderSimple:
|
||||
BelowUnits:
|
||||
ProximityCaptor:
|
||||
@@ -290,7 +303,6 @@ SPICEBLOOM:
|
||||
Terrain: Spice
|
||||
|
||||
SANDWORM:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Owner: Creep
|
||||
Valued:
|
||||
@@ -298,18 +310,29 @@ SANDWORM:
|
||||
Tooltip:
|
||||
Name: Sandworm
|
||||
Description: Attracted by vibrations in the sand. Will eat units whole and has a large appetite.
|
||||
Icon: sandwormdust
|
||||
Icon: wormjaw
|
||||
Health:
|
||||
HP: 10000
|
||||
Radius: 3
|
||||
Armor:
|
||||
Type: None
|
||||
Mobile:
|
||||
Speed: 5
|
||||
TerrainSpeeds:
|
||||
Sand: 100
|
||||
Dune: 100
|
||||
Spice: 100
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
AttackWander:
|
||||
AttackLeap:
|
||||
PrimaryWeapon: WormJaw
|
||||
CanAttackGround: no
|
||||
RenderInfantry:
|
||||
BelowUnits:
|
||||
BelowUnits:
|
||||
GivesExperience:
|
||||
GivesBounty:
|
||||
DrawLineToTarget:
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
MustBeDestroyed:
|
||||
BaseBuilding:
|
||||
-AttackMove:
|
||||
Transforms:
|
||||
TransformSounds: BUILD1.aud
|
||||
|
||||
HARVESTER:
|
||||
Inherits: ^Vehicle
|
||||
|
||||
Reference in New Issue
Block a user