Merge commit 'matt/dune^'
Conflicts: .gitignore mods/d2k/rules/system.yaml
This commit is contained in:
1
.gitignore
vendored
1
.gitignore
vendored
@@ -55,3 +55,4 @@ OpenRA.Launcher.Mac/OpenRA.xcodeproj/*.mode1v3
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||||
*.config
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*.resources
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*.kate-swp
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@@ -18,9 +18,12 @@ namespace OpenRA.GameRules
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public class VoiceInfo
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{
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[FieldLoader.Ignore] public readonly Dictionary<string,string[]> Variants;
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[FieldLoader.Ignore] public readonly Dictionary<string,string[]> Prefixes;
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[FieldLoader.Ignore] public readonly Dictionary<string,string[]> Voices;
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public readonly string DefaultVariant = ".aud" ;
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public readonly string DefaultPrefix = "" ;
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public readonly string[] DisableVariants = { };
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public readonly string[] DisablePrefixes = { };
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static Dictionary<string, string[]> Load( MiniYaml y, string name )
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{
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@@ -37,6 +40,7 @@ namespace OpenRA.GameRules
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{
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FieldLoader.Load( this, y );
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Variants = Load(y, "Variants");
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Prefixes = Load(y, "Prefixes");
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Voices = Load(y, "Voices");
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if (!Voices.ContainsKey("Attack"))
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@@ -259,7 +259,9 @@ namespace OpenRA
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var variantExt = (vi.Variants.ContainsKey(variant) && !vi.DisableVariants.Contains(phrase)) ?
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vi.Variants[variant][voicedUnit.ActorID % vi.Variants[variant].Length] : vi.DefaultVariant;
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Play(clip + variantExt);
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var prefix = (vi.Prefixes.ContainsKey(variant) && !vi.DisablePrefixes.Contains(phrase)) ?
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vi.Prefixes[variant][voicedUnit.ActorID % vi.Prefixes[variant].Length] : vi.DefaultPrefix;
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Play(prefix + clip + variantExt);
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return true;
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}
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}
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43
OpenRA.Mods.D2k/BuildingCaptureNotification.cs
Normal file
43
OpenRA.Mods.D2k/BuildingCaptureNotification.cs
Normal file
@@ -0,0 +1,43 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2012 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Traits;
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namespace OpenRA.Mods.RA
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{
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class CaptureNotificationInfo : ITraitInfo
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{
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public readonly string Race = null;
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public readonly string Notification = null;
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public object Create(ActorInitializer init) { return new CaptureNotification(this); }
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}
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class CaptureNotification : INotifyCapture
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{
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CaptureNotificationInfo Info;
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public CaptureNotification(CaptureNotificationInfo info)
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{
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Info = info;
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}
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public void OnCapture (Actor self, Actor captor, Player oldOwner, Player newOwner)
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{
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if (captor.World.LocalPlayer != captor.Owner)
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return;
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if (Info.Race != null && Info.Race != newOwner.Country.Race)
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return;
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Sound.PlayToPlayer(captor.World.LocalPlayer, Info.Notification);
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}
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}
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}
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@@ -62,6 +62,7 @@
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<Compile Include="Widgets\Logic\D2kExtractGameFilesLogic.cs" />
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<Compile Include="Widgets\Logic\D2kInstallFromCDLogic.cs" />
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<Compile Include="Widgets\Logic\D2kDownloadPackagesLogic.cs" />
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<Compile Include="BuildingCaptureNotification.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<PropertyGroup>
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@@ -59,14 +59,21 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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var PathToTilesets = Path.Combine(Platform.SupportDir, "Content/d2k/Tilesets");
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var ExtractGameFiles = new string[][]
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{ new string[] {"--r8", PathToDataR8, PathToPalette, "0", "2", Path.Combine(PathToSHPs, "overlay")},
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{
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new string[] {"--r8", PathToDataR8, PathToPalette, "0", "2", Path.Combine(PathToSHPs, "overlay")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "3", "3", Path.Combine(PathToSHPs, "repairing")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "15", "16", Path.Combine(PathToSHPs, "dots")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "17", "26", Path.Combine(PathToSHPs, "numbers")},
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//new string[] {"--r8", PathToDataR8, PathToPalette, "40", "101", Path.Combine(PathToSHPs, "shadow")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "102", "105", Path.Combine(PathToSHPs, "crates")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "107", "109", Path.Combine(PathToSHPs, "spicebloom")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "110", "111", Path.Combine(PathToSHPs, "stars")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "112", "112", Path.Combine(PathToSHPs, "greenuparrow")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "114", "129", Path.Combine(PathToSHPs, "rockcrater1")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "130", "145", Path.Combine(PathToSHPs, "rockcrater2")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "146", "161", Path.Combine(PathToSHPs, "sandcrater1")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "162", "177", Path.Combine(PathToSHPs, "sandcrater2")},
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// ?
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new string[] {"--r8", PathToDataR8, PathToPalette, "206", "381", Path.Combine(PathToSHPs, "rifle"), "--infantry"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "382", "457", Path.Combine(PathToSHPs, "rifledeath"), "--infantrydeath"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "458", "693", Path.Combine(PathToSHPs, "bazooka"), "--infantry"},
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@@ -154,8 +161,8 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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new string[] {"--r8", PathToDataR8, PathToPalette, "2996", "2997", Path.Combine(PathToSHPs, "palaceo"), "--building"},
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new string[] {"--r8", PathToDataR8, PathToPalette, "3370", "3380", Path.Combine(PathToSHPs, "unload"), "--vehicle"},
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//explosions
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new string[] {"--r8", PathToDataR8, PathToPalette, "3549", "3564", Path.Combine(PathToSHPs, "sandwormmouth")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "3565", "3585", Path.Combine(PathToSHPs, "sandwormdust")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "3549", "3564", Path.Combine(PathToSHPs, "wormjaw")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "3565", "3585", Path.Combine(PathToSHPs, "wormdust")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "3586", "3600", Path.Combine(PathToSHPs, "wormsigns1")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "3601", "3610", Path.Combine(PathToSHPs, "wormsigns2")},
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new string[] {"--r8", PathToDataR8, PathToPalette, "3611", "3615", Path.Combine(PathToSHPs, "wormsigns3")},
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@@ -269,9 +276,14 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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var SHPsToCreate = new string[][]
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{
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new string[] {"--shp", Path.Combine(PathToSHPs, "overlay.png"), "32"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "repairing.png"), "24"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "numbers.png"), "8"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "dots.png"), "4"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "crates.png"), "32"},
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//new string[] {"--shp", Path.Combine(PathToSHPs, "shadow.png"), "32"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "spicebloom.png"), "32"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "stars.png"), "16"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "greenuparrow.png"), "16"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "rockcrater1.png"), "32"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "rockcrater2.png"), "32"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "sandcrater1.png"), "32"},
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@@ -357,8 +369,8 @@ namespace OpenRA.Mods.D2k.Widgets.Logic
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new string[] {"--shp", Path.Combine(PathToSHPs, "lighto.png"), "96"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "palaceo.png"), "96"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "unload.png"), "48"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "sandwormmouth.png"), "68"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "sandwormdust.png"), "68"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "wormjaw.png"), "68"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "wormdust.png"), "68"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "wormsigns1.png"), "16"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "wormsigns2.png"), "16"},
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new string[] {"--shp", Path.Combine(PathToSHPs, "wormsigns3.png"), "16"},
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||||
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@@ -14,6 +14,7 @@ namespace OpenRA.Mods.RA
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||||
{
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class ActorLostNotificationInfo : ITraitInfo
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{
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public readonly string Race = null;
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public readonly string Notification = null;
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public readonly bool NotifyAll = false;
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||||
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@@ -31,6 +32,8 @@ namespace OpenRA.Mods.RA
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public void Killed(Actor self, AttackInfo e)
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{
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var player = (Info.NotifyAll) ? self.World.LocalPlayer : self.Owner;
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if (Info.Race != null && Info.Race != self.Owner.Country.Race)
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return;
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Sound.PlayToPlayer(player, Info.Notification);
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}
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}
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@@ -18,6 +18,8 @@ namespace OpenRA.Mods.RA
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public string WinNotification = null;
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public string LoseNotification = null;
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public int NotificationDelay = 1500; // Milliseconds
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public readonly string Race = null;
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public object Create(ActorInitializer init) { return new ConquestVictoryConditions(this); }
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}
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@@ -53,6 +55,7 @@ namespace OpenRA.Mods.RA
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public void Lose(Actor self)
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{
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if (Info.Race != null && Info.Race != self.Owner.Country.Race) return;
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if (self.Owner.WinState == WinState.Lost) return;
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self.Owner.WinState = WinState.Lost;
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@@ -74,6 +77,7 @@ namespace OpenRA.Mods.RA
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public void Win(Actor self)
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{
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if (Info.Race != null && Info.Race != self.Owner.Country.Race) return;
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if (self.Owner.WinState == WinState.Won) return;
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self.Owner.WinState = WinState.Won;
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||||
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@@ -19,6 +19,7 @@ namespace OpenRA.Mods.RA
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{
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||||
public readonly int NotifyInterval = 30; /* seconds */
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public readonly string Audio = "baseatk1.aud";
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public readonly string Race = null;
|
||||
|
||||
public object Create(ActorInitializer init) { return new BaseAttackNotifier(this); }
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}
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@@ -34,6 +35,7 @@ namespace OpenRA.Mods.RA
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||||
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||||
public void Damaged(Actor self, AttackInfo e)
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{
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if (info.Race != null && info.Race != self.Owner.Country.Race) return;
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/* only track last hit against our base */
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if (!self.HasTrait<Building>())
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return;
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@@ -1,21 +1,22 @@
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# make structures appear earlier when errecting from ground
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# too few DATA.R8 frames?
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# carryalls should automatically transport harvesters (needs complex logic)
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# carryalls should pickup vehicles not land so that things can roll in
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# carryalls should automatically transport harvesters
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# carryalls should automatically transport vehicles to repair pad if player uses the repair cursor
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# windtrap animations missing
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# outpost animations missing
|
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# construction yard crane animations missing
|
||||
# welding animation (factories) missing
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||||
# chimney animation (refinery) missing
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||||
# harvester unload and harvest animation missing
|
||||
# harvest animation missing
|
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# harvester unload animation ugly
|
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# add more spice tiles and make them fit
|
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# add game logic for concrete plates (use terrain overlay from bridges/ressources)
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# allow placing turrets on walls
|
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# RenderBuildingTurreted does not support separate turret sequence
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||||
# ornithocopter should flap (might need new RenderOrni code for proper animation)
|
||||
# R8 converter needs infantry frame resorter
|
||||
# R8 converter needs infantry/ornithocopter frame resorter
|
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# add grenade thrower
|
||||
# add sandworm (behave like a moving anti-vehicle mine)
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# add thumper which deploys and really attracts sandworms
|
||||
# make sandworm behave like a moving anti-vehicle mine
|
||||
# add neutral buildings: emperor palace, fremen siech, smugglers factory
|
||||
# add deathhand missile (nuke)
|
||||
# maybe add ornithocopter strikes (they are currently directly contrallable units with non-reloading machine guns as in Dune II)
|
||||
@@ -26,14 +27,10 @@
|
||||
# rework chrome UI, dialoges, tabs
|
||||
# add sonic tank weapon (currently uses tesla)
|
||||
# make deviator change the allegiance of ememy units (currently shoots rockets)
|
||||
# allow frigate to deliver 5 units at once to starport
|
||||
# starport prices should vary
|
||||
# reinforcements have arrived is played twice when ordering via starport
|
||||
# fix shroud, currently falls back to 24x24 shadow from RA (Dune's 32x32 tiles differ completely from RA/CnC)
|
||||
# black spots on buildings should be fading team colors
|
||||
# gamefile extraction (setup/setup.z) from CD fails
|
||||
# support patch 1.06 gamefiles: DATA.R8 has more frames and currently fails to extract, also featuring new terrain with white houses and new unit: grenade thrower
|
||||
# mouse cursor has no transparency and is a little pixelish
|
||||
# infantry-only areas (Rough) do not show the dark-green mouse cursor
|
||||
# put TilesetBuilder.Export into OpenRA.Utility to call the functions directly when extracting game-files (instead of opening a GUI)
|
||||
# replace RA sounds by Dune 2000 ones
|
||||
@@ -6,6 +6,18 @@ CONYARDA:
|
||||
IntoActor: mcva
|
||||
Offset:1,1
|
||||
Facing: 270
|
||||
ProductionQueue@Building:
|
||||
QueuedAudio: AI_BUILD.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
ReadyAudio: AI_BDRDY.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
ProductionQueue@Defense:
|
||||
QueuedAudio: AI_BUILD.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
ReadyAudio: AI_BDRDY.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
|
||||
PWRA:
|
||||
Inherits: ^POWER
|
||||
@@ -26,12 +38,24 @@ BARRA:
|
||||
Buildable:
|
||||
Prerequisites: pwra
|
||||
Owner: atreides
|
||||
ProductionQueue@Infantry:
|
||||
ReadyAudio: AI_UNRDY.AUD
|
||||
QueuedAudio:AI_TRAIN.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
|
||||
HIGHTECHA:
|
||||
Inherits: ^HIGHTECH
|
||||
Buildable:
|
||||
Prerequisites: radara
|
||||
Owner: atreides
|
||||
ProductionQueue@Plane:
|
||||
ReadyAudio: AI_UNRDY.AUD
|
||||
QueuedAudio:AI_TRAIN.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
|
||||
RESEARCHA:
|
||||
Inherits: ^RESEARCH
|
||||
@@ -58,6 +82,12 @@ LIGHTA:
|
||||
Owner: atreides
|
||||
RenderBuildingWarFactory:
|
||||
Image: LIGHTA
|
||||
ProductionQueue@Vehicle:
|
||||
ReadyAudio: AI_UNRDY.AUD
|
||||
QueuedAudio:AI_TRAIN.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
|
||||
HEAVYA:
|
||||
Inherits: ^HEAVY
|
||||
@@ -66,6 +96,12 @@ HEAVYA:
|
||||
Owner: atreides
|
||||
RenderBuildingWarFactory:
|
||||
Image: HEAVYA
|
||||
ProductionQueue@Vehicle:
|
||||
ReadyAudio: AI_UNRDY.AUD
|
||||
QueuedAudio:AI_TRAIN.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
|
||||
RADARA:
|
||||
Inherits: ^RADAR
|
||||
@@ -78,11 +114,14 @@ STARPORTA:
|
||||
Buildable:
|
||||
Prerequisites: radara
|
||||
Owner: atreides
|
||||
ProductionQueue:
|
||||
QueuedAudio: AI_ORDER.AUD
|
||||
ProductionAirdrop:
|
||||
ReadyAudio: AI_REINF.AUD
|
||||
ProductionQueue@Vehicle:
|
||||
QueuedAudio: AI_ORDER.AUD
|
||||
ReadyAudio:
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
|
||||
REPAIRA:
|
||||
Inherits: ^REPAIR
|
||||
@@ -99,7 +138,6 @@ MCVA:
|
||||
Facing: 10
|
||||
IntoActor: conyarda
|
||||
Offset:-1,-1
|
||||
TransformSounds: BUILD1.aud
|
||||
NoTransformSounds: AI_DPLOY.AUD
|
||||
RenderUnit:
|
||||
Image: DMCV
|
||||
@@ -152,13 +190,12 @@ FREMEN:
|
||||
Prerequisites: palacea
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-6
|
||||
# Voice: CommandoVoice
|
||||
Voice: FremenVoice
|
||||
Mobile:
|
||||
Speed: 5
|
||||
Health:
|
||||
HP: 200
|
||||
Passenger:
|
||||
PipType: Red
|
||||
RevealsShroud:
|
||||
Range: 6
|
||||
AutoTarget:
|
||||
@@ -171,5 +208,5 @@ FREMEN:
|
||||
Cloak:
|
||||
InitialDelay: 125
|
||||
CloakDelay: 125
|
||||
CloakSound:
|
||||
UncloakSound:
|
||||
CloakSound: STEALTH1.aud
|
||||
UncloakSound: STEALTH2.aud
|
||||
@@ -23,9 +23,15 @@
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
#TODO: not race specific
|
||||
ActorLostNotification:
|
||||
ActorLostNotification@Atreides:
|
||||
Race: atreides
|
||||
Notification: AI_ULOST.AUD
|
||||
ActorLostNotification@Harkonnen:
|
||||
Race: harkonnen
|
||||
Notification: HI_ULOST.AUD
|
||||
ActorLostNotification@Ordos:
|
||||
Race: ordos
|
||||
Notification: OI_ULOST.AUD
|
||||
ProximityCaptor:
|
||||
Types:Vehicle
|
||||
GivesBounty:
|
||||
@@ -58,8 +64,15 @@
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
ActorLostNotification@Atreides:
|
||||
Race: atreides
|
||||
Notification: AI_ULOST.AUD
|
||||
ActorLostNotification@Harkonnen:
|
||||
Race: harkonnen
|
||||
Notification: HI_ULOST.AUD
|
||||
ActorLostNotification@Ordos:
|
||||
Race: ordos
|
||||
Notification: OI_ULOST.AUD
|
||||
ProximityCaptor:
|
||||
Types:Tank
|
||||
GivesBounty:
|
||||
@@ -89,7 +102,7 @@
|
||||
Rough: 60
|
||||
SelectionDecorations:
|
||||
Selectable:
|
||||
Voice: GenericVoice
|
||||
Voice: InfantryVoice
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
RenderInfantry:
|
||||
@@ -101,8 +114,15 @@
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
ActorLostNotification@Atreides:
|
||||
Race: atreides
|
||||
Notification: AI_ULOST.AUD
|
||||
ActorLostNotification@Harkonnen:
|
||||
Race: harkonnen
|
||||
Notification: HI_ULOST.AUD
|
||||
ActorLostNotification@Ordos:
|
||||
Race: ordos
|
||||
Notification: OI_ULOST.AUD
|
||||
ProximityCaptor:
|
||||
Types:Infantry
|
||||
GivesBounty:
|
||||
@@ -122,17 +142,21 @@
|
||||
GainsExperience:
|
||||
GivesExperience:
|
||||
DrawLineToTarget:
|
||||
ActorLostNotification:
|
||||
ActorLostNotification@Atreides:
|
||||
Race: atreides
|
||||
Notification: AI_ULOST.AUD
|
||||
ActorLostNotification@Harkonnen:
|
||||
Race: harkonnen
|
||||
Notification: HI_ULOST.AUD
|
||||
ActorLostNotification@Ordos:
|
||||
Race: ordos
|
||||
Notification: OI_ULOST.AUD
|
||||
DebugAircraftFacing:
|
||||
DebugAircraftSubPxX:
|
||||
DebugAircraftSubPxY:
|
||||
DebugAircraftAltitude:
|
||||
ProximityCaptor:
|
||||
Types:Plane
|
||||
EjectOnDeath:
|
||||
PilotActor: RIFLE
|
||||
SuccessRate: 50
|
||||
GivesBounty:
|
||||
|
||||
^Helicopter:
|
||||
@@ -149,17 +173,19 @@
|
||||
Dimensions: 1,1
|
||||
Footprint: x
|
||||
TerrainTypes: Rock, Concrete
|
||||
BuildSounds: BUILD1.aud
|
||||
SellSounds: BUILD1.aud
|
||||
GivesBuildableArea:
|
||||
Capturable:
|
||||
CapturableBar:
|
||||
SoundOnDamageTransition:
|
||||
DamagedSound:
|
||||
DestroyedSound:
|
||||
DamagedSound: EXPLSML1.aud
|
||||
DestroyedSound: EXPLHG1.aud
|
||||
RenderBuilding:
|
||||
WithBuildingExplosion:
|
||||
RepairableBuilding:
|
||||
EmitInfantryOnSell:
|
||||
ActorTypes: rifle,rifle,rifle,rifle,rifle,rifle
|
||||
ActorTypes: rifle,rifle,rifle,bazooka,bazooka,engineer
|
||||
MustBeDestroyed:
|
||||
GivesExperience:
|
||||
# FrozenUnderFog:
|
||||
@@ -172,14 +198,19 @@
|
||||
CaptureNotification@Ordos:
|
||||
Race: ordos
|
||||
Notification: OI_CAPT.AUD
|
||||
#TODO: not Race-specific
|
||||
ActorLostNotification:
|
||||
ActorLostNotification@Atreides:
|
||||
Race: atreides
|
||||
Notification: AI_BLOST.AUD
|
||||
ActorLostNotification@Harkonnen:
|
||||
Race: harkonnen
|
||||
Notification: HI_BLOST.AUD
|
||||
ActorLostNotification@Ordos:
|
||||
Race: ordos
|
||||
Notification: OI_BLOST.AUD
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
ShakeOnDeath:
|
||||
ProximityCaptor:
|
||||
Types:Building
|
||||
Sellable:
|
||||
AcceptsSupplies:
|
||||
GivesBounty:
|
||||
@@ -6,6 +6,18 @@ CONYARDH:
|
||||
IntoActor: mcvh
|
||||
Offset:1,1
|
||||
Facing: 270
|
||||
ProductionQueue@Building:
|
||||
QueuedAudio: HI_BUILD.AUD
|
||||
OnHoldAudio: HI_HOLD.AUD
|
||||
ReadyAudio: HI_BDRDY.AUD
|
||||
CancelledAudio: HI_CANCL.AUD
|
||||
BlockedAudio: HI_NROOM.AUD
|
||||
ProductionQueue@Defense:
|
||||
QueuedAudio: HI_BUILD.AUD
|
||||
OnHoldAudio: HI_HOLD.AUD
|
||||
ReadyAudio: HI_BDRDY.AUD
|
||||
CancelledAudio: HI_CANCL.AUD
|
||||
BlockedAudio: HI_NROOM.AUD
|
||||
|
||||
PWRH:
|
||||
Inherits: ^POWER
|
||||
@@ -26,12 +38,24 @@ BARRH:
|
||||
Buildable:
|
||||
Prerequisites: pwrh
|
||||
Owner: harkonnen
|
||||
ProductionQueue@Infantry:
|
||||
ReadyAudio: HI_UNRDY.AUD
|
||||
QueuedAudio:HI_TRAIN.AUD
|
||||
OnHoldAudio: HI_HOLD.AUD
|
||||
CancelledAudio: HI_CANCL.AUD
|
||||
BlockedAudio: HI_NROOM.AUD
|
||||
|
||||
HIGHTECHH:
|
||||
Inherits: ^HIGHTECH
|
||||
Buildable:
|
||||
Prerequisites: radarh
|
||||
Owner: harkonnen
|
||||
ProductionQueue@Plane:
|
||||
ReadyAudio: HI_UNRDY.AUD
|
||||
QueuedAudio:HI_TRAIN.AUD
|
||||
OnHoldAudio: HI_HOLD.AUD
|
||||
CancelledAudio: HI_CANCL.AUD
|
||||
BlockedAudio: HI_NROOM.AUD
|
||||
|
||||
RESEARCHH:
|
||||
Inherits: ^RESEARCH
|
||||
@@ -58,6 +82,12 @@ LIGHTH:
|
||||
Owner: harkonnen
|
||||
RenderBuildingWarFactory:
|
||||
Image: LIGHTH
|
||||
ProductionQueue@Vehicle:
|
||||
ReadyAudio: HI_UNRDY.AUD
|
||||
QueuedAudio:HI_TRAIN.AUD
|
||||
OnHoldAudio: HI_HOLD.AUD
|
||||
CancelledAudio: HI_CANCL.AUD
|
||||
BlockedAudio: HI_NROOM.AUD
|
||||
|
||||
HEAVYH:
|
||||
Inherits: ^HEAVY
|
||||
@@ -66,6 +96,12 @@ HEAVYH:
|
||||
Owner: harkonnen
|
||||
RenderBuildingWarFactory:
|
||||
Image: HEAVYH
|
||||
ProductionQueue@Vehicle:
|
||||
ReadyAudio: HI_UNRDY.AUD
|
||||
QueuedAudio:HI_TRAIN.AUD
|
||||
OnHoldAudio: HI_HOLD.AUD
|
||||
CancelledAudio: HI_CANCL.AUD
|
||||
BlockedAudio: HI_NROOM.AUD
|
||||
|
||||
RADARH:
|
||||
Inherits: ^RADAR
|
||||
@@ -78,11 +114,14 @@ STARPORTH:
|
||||
Buildable:
|
||||
Prerequisites: radarh
|
||||
Owner: harkonnen
|
||||
ProductionQueue:
|
||||
QueuedAudio: HI_ORDER.AUD
|
||||
ProductionAirdrop:
|
||||
ReadyAudio: HI_REINF.AUD
|
||||
ProductionQueue@Vehicle:
|
||||
QueuedAudio: HI_ORDER.AUD
|
||||
ReadyAudio:
|
||||
OnHoldAudio: HI_HOLD.AUD
|
||||
CancelledAudio: HI_CANCL.AUD
|
||||
BlockedAudio: HI_NROOM.AUD
|
||||
|
||||
REPAIRH:
|
||||
Inherits: ^REPAIR
|
||||
@@ -99,7 +138,6 @@ MCVH:
|
||||
Facing: 10
|
||||
IntoActor: conyardh
|
||||
Offset:-1,-1
|
||||
TransformSounds:
|
||||
NoTransformSounds: HI_DPLOY.AUD
|
||||
RenderUnit:
|
||||
Image: DMCV
|
||||
@@ -158,7 +196,6 @@ SARDAUKAR:
|
||||
Name: Sardaukar
|
||||
Description: Heavy infantry.
|
||||
Selectable:
|
||||
# Voice: TanyaVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 150
|
||||
|
||||
@@ -33,14 +33,13 @@ ENGINEER:
|
||||
Name: Engineer
|
||||
Description: Infiltrates and captures enemy structures.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
# Voice: EngineerVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Voice: EngineerVoice
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Passenger:
|
||||
PipType: Yellow
|
||||
EngineerRepair:
|
||||
Captures:
|
||||
TakeCover:
|
||||
@@ -72,3 +71,55 @@ BAZOOKA:
|
||||
TakeCover:
|
||||
-RenderInfantry:
|
||||
RenderInfantryProne:
|
||||
|
||||
THUMPER:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Queue: Infantry
|
||||
BuildPaletteOrder: 50
|
||||
Owner: atreides,harkonnen,ordos
|
||||
Valued:
|
||||
Cost: 400
|
||||
Tooltip:
|
||||
Name: Thumper
|
||||
Description: Attracts sandsworm through vibrations.\n Strong vs Nothing\n Weak vs Everything
|
||||
Selectable:
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 25
|
||||
Mobile:
|
||||
Speed: 4
|
||||
Passenger:
|
||||
-AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
Transforms:
|
||||
IntoActor: thumping
|
||||
Offset:1,1
|
||||
Facing: 1
|
||||
|
||||
THUMPING:
|
||||
Inherits: ^Building
|
||||
Building:
|
||||
Power: 0
|
||||
Footprint: x
|
||||
Dimensions: 1,1
|
||||
TerrainTypes: Sand, Dune
|
||||
Health:
|
||||
HP: 25
|
||||
Armor:
|
||||
Type: None
|
||||
RevealsShroud:
|
||||
Range: 5
|
||||
Valued:
|
||||
Cost: 400
|
||||
Tooltip:
|
||||
Name: Thumper
|
||||
-Capturable:
|
||||
-CapturableBar:
|
||||
-Sellable:
|
||||
-GivesBuildableArea:
|
||||
FreeActor:
|
||||
Actor: SANDWORM
|
||||
SpawnOffset: 1,2
|
||||
Facing: 1
|
||||
@@ -6,6 +6,18 @@ CONYARDO:
|
||||
IntoActor: mcvo
|
||||
Offset:1,1
|
||||
Facing: 270
|
||||
ProductionQueue@Building:
|
||||
QueuedAudio: OI_BUILD.AUD
|
||||
OnHoldAudio: OI_HOLD.AUD
|
||||
ReadyAudio: OI_BDRDY.AUD
|
||||
CancelledAudio: OI_CANCL.AUD
|
||||
BlockedAudio: OI_NROOM.AUD
|
||||
ProductionQueue@Defense:
|
||||
QueuedAudio: OI_BUILD.AUD
|
||||
OnHoldAudio: OI_HOLD.AUD
|
||||
ReadyAudio: OI_BDRDY.AUD
|
||||
CancelledAudio: OI_CANCL.AUD
|
||||
BlockedAudio: OI_NROOM.AUD
|
||||
|
||||
PWRO:
|
||||
Inherits: ^POWER
|
||||
@@ -26,12 +38,24 @@ BARRO:
|
||||
Buildable:
|
||||
Prerequisites: pwro
|
||||
Owner: ordos
|
||||
ProductionQueue@Infantry:
|
||||
ReadyAudio: OI_UNRDY.AUD
|
||||
QueuedAudio:OI_TRAIN.AUD
|
||||
OnHoldAudio: OI_HOLD.AUD
|
||||
CancelledAudio: OI_CANCL.AUD
|
||||
BlockedAudio: OI_NROOM.AUD
|
||||
|
||||
HIGHTECHO:
|
||||
Inherits: ^HIGHTECH
|
||||
Buildable:
|
||||
Prerequisites: radaro
|
||||
Owner: ordos
|
||||
ProductionQueue@Plane:
|
||||
ReadyAudio: OI_UNRDY.AUD
|
||||
QueuedAudio:OI_TRAIN.AUD
|
||||
OnHoldAudio: OI_HOLD.AUD
|
||||
CancelledAudio: OI_CANCL.AUD
|
||||
BlockedAudio: OI_NROOM.AUD
|
||||
|
||||
RESEARCHO:
|
||||
Inherits: ^RESEARCH
|
||||
@@ -58,6 +82,12 @@ LIGHTO:
|
||||
Owner: ordos
|
||||
RenderBuildingWarFactory:
|
||||
Image: LIGHTO
|
||||
ProductionQueue@Vehicle:
|
||||
ReadyAudio: OI_UNRDY.AUD
|
||||
QueuedAudio:OI_TRAIN.AUD
|
||||
OnHoldAudio: OI_HOLD.AUD
|
||||
CancelledAudio: OI_CANCL.AUD
|
||||
BlockedAudio: OI_NROOM.AUD
|
||||
|
||||
HEAVYO:
|
||||
Inherits: ^HEAVY
|
||||
@@ -66,6 +96,12 @@ HEAVYO:
|
||||
Owner: ordos
|
||||
RenderBuildingWarFactory:
|
||||
Image: HEAVYO
|
||||
ProductionQueue@Vehicle:
|
||||
ReadyAudio: OI_UNRDY.AUD
|
||||
QueuedAudio:OI_TRAIN.AUD
|
||||
OnHoldAudio: OI_HOLD.AUD
|
||||
CancelledAudio: OI_CANCL.AUD
|
||||
BlockedAudio: OI_NROOM.AUD
|
||||
|
||||
RADARO:
|
||||
Inherits: ^RADAR
|
||||
@@ -78,11 +114,14 @@ STARPORTO:
|
||||
Buildable:
|
||||
Prerequisites: radaro
|
||||
Owner: ordos
|
||||
ProductionQueue:
|
||||
QueuedAudio: OI_ORDER.AUD
|
||||
ProductionAirdrop:
|
||||
ReadyAudio: OI_REINF.AUD
|
||||
ProductionQueue@Vehicle:
|
||||
QueuedAudio: OI_ORDER.AUD
|
||||
ReadyAudio:
|
||||
OnHoldAudio: OI_HOLD.AUD
|
||||
CancelledAudio: OI_CANCL.AUD
|
||||
BlockedAudio: OI_NROOM.AUD
|
||||
|
||||
REPAIRO:
|
||||
Inherits: ^REPAIR
|
||||
@@ -99,7 +138,6 @@ MCVO:
|
||||
Facing: 10
|
||||
IntoActor: conyardo
|
||||
Offset:-1,-1
|
||||
TransformSounds:
|
||||
NoTransformSounds: OI_DPLOY.AUD
|
||||
RenderUnit:
|
||||
Image: DMCV
|
||||
@@ -181,7 +219,7 @@ SABOTEUR:
|
||||
Name: Saboteur
|
||||
Description: Sneaky infantry, armed with explosives.\n Strong vs Buildings\n Weak vs Everything\n Special Ability: destroy buildings
|
||||
Selectable:
|
||||
# Voice: TanyaVoice
|
||||
Voice: SaboteurVoice
|
||||
Bounds: 12,17,0,-9
|
||||
Health:
|
||||
HP: 100
|
||||
|
||||
@@ -21,6 +21,14 @@
|
||||
Value: 2500
|
||||
BaseBuilding:
|
||||
ProductionBar:
|
||||
ProductionQueue@Building:
|
||||
Type: Building
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ProductionQueue@Defense:
|
||||
Type: Defense
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
|
||||
^POWER:
|
||||
Inherits: ^Building
|
||||
@@ -81,6 +89,10 @@
|
||||
Produces: Infantry
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProductionQueue@Infantry:
|
||||
Type: Infantry
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
|
||||
^HIGHTECH:
|
||||
Inherits: ^Building
|
||||
@@ -113,6 +125,10 @@
|
||||
Produces: Plane
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProductionQueue@Plane:
|
||||
Type: Plane
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
|
||||
^RESEARCH:
|
||||
Inherits: ^Building
|
||||
@@ -186,7 +202,8 @@
|
||||
-RenderBuilding:
|
||||
OreRefinery:
|
||||
StoresOre:
|
||||
PipCount: 17
|
||||
PipColor: Green
|
||||
PipCount: 20
|
||||
Capacity: 2000
|
||||
CustomSellValue:
|
||||
Value: 600
|
||||
@@ -218,6 +235,7 @@
|
||||
-RenderBuilding:
|
||||
RenderBuildingSilo:
|
||||
StoresOre:
|
||||
PipColor: Green
|
||||
PipCount: 5
|
||||
Capacity: 1500
|
||||
-EmitInfantryOnSell:
|
||||
@@ -254,6 +272,10 @@
|
||||
Produces: Vehicle
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProductionQueue@Vehicle:
|
||||
Type: Vehicle
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
|
||||
^HEAVY:
|
||||
Inherits: ^Building
|
||||
@@ -287,6 +309,10 @@
|
||||
Produces: Vehicle
|
||||
PrimaryBuilding:
|
||||
ProductionBar:
|
||||
ProductionQueue@Vehicle:
|
||||
Type: Vehicle
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
|
||||
^RADAR:
|
||||
RequiresPower:
|
||||
@@ -344,11 +370,9 @@
|
||||
ExitCell: 3,1
|
||||
ProductionAirdrop:
|
||||
Produces: Vehicle
|
||||
ReadyAudio: AI_REINF.AUD
|
||||
ActorType: frigate
|
||||
ProductionQueue:
|
||||
ProductionQueue@Vehicle:
|
||||
Type: Vehicle
|
||||
Group: Vehicle
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ProductionBar:
|
||||
@@ -372,7 +396,8 @@ WALL:
|
||||
Building:
|
||||
Dimensions: 1,1
|
||||
Footprint: x
|
||||
BuildSounds:
|
||||
BuildSounds: CHUNG.aud
|
||||
SellSounds: CHUNG.aud
|
||||
Adjacent: 7
|
||||
TerrainTypes: Rock
|
||||
Health:
|
||||
@@ -390,7 +415,6 @@ WALL:
|
||||
TargetTypes: Ground
|
||||
RenderBuildingWall:
|
||||
HasMakeAnimation: false
|
||||
Palette: d2k
|
||||
GivesExperience:
|
||||
EditorAppearance:
|
||||
RelativeToTopLeft: yes
|
||||
@@ -429,6 +453,8 @@ GUNTOWER:
|
||||
AttackTurreted:
|
||||
PrimaryWeapon: TurretGun
|
||||
AutoTarget:
|
||||
RequiresPower:
|
||||
CanPowerDown:
|
||||
|
||||
^REPAIR:
|
||||
Inherits: ^Building
|
||||
|
||||
@@ -1,56 +1,19 @@
|
||||
#TODO: Currently only uses the Atreides voices.
|
||||
Player:
|
||||
TechTree:
|
||||
ClassicProductionQueue@Building:
|
||||
Type: Building
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: AI_BUILD.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
ReadyAudio: AI_BDRDY.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
ClassicProductionQueue@Defense:
|
||||
Type: Defense
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
QueuedAudio: AI_BUILD.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
ReadyAudio: AI_BDRDY.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
ClassicProductionQueue@Vehicle:
|
||||
Type: Vehicle
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ReadyAudio: AI_UNRDY.AUD
|
||||
QueuedAudio:AI_TRAIN.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
ClassicProductionQueue@Infantry:
|
||||
Type: Infantry
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ReadyAudio: AI_UNRDY.AUD
|
||||
QueuedAudio:AI_TRAIN.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
ClassicProductionQueue@Plane:
|
||||
Type: Plane
|
||||
BuildSpeed: .4
|
||||
LowPowerSlowdown: 3
|
||||
ReadyAudio: AI_UNRDY.AUD
|
||||
QueuedAudio:AI_TRAIN.AUD
|
||||
OnHoldAudio: AI_HOLD.AUD
|
||||
CancelledAudio: AI_CANCL.AUD
|
||||
BlockedAudio: AI_NROOM.AUD
|
||||
PlaceBuilding:
|
||||
SupportPowerManager:
|
||||
ConquestVictoryConditions:
|
||||
WinNotification:AI_MWIN.AUD
|
||||
LoseNotification:AI_MFAIL.AUD
|
||||
ConquestVictoryConditions@Atreides:
|
||||
Race: atreides
|
||||
WinNotification: AI_MWIN.AUD
|
||||
LoseNotification: AI_MFAIL.AUD
|
||||
ConquestVictoryConditions@Harkonnen:
|
||||
Race: harkonnen
|
||||
WinNotification: HI_MWIN.AUD
|
||||
LoseNotification: HI_MFAIL.AUD
|
||||
ConquestVictoryConditions@Ordos:
|
||||
Race: ordos
|
||||
WinNotification: OI_MWIN.AUD
|
||||
LoseNotification: OI_MFAIL.AUD
|
||||
PowerManager:
|
||||
AllyRepair:
|
||||
PlayerResources:
|
||||
@@ -102,8 +65,15 @@ Player:
|
||||
PlayerColorPalette:
|
||||
BasePalette: d2k
|
||||
RemapIndex: 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255
|
||||
BaseAttackNotifier:
|
||||
BaseAttackNotifier@Atreides:
|
||||
Race: atreides
|
||||
Audio: AI_ATACK.AUD
|
||||
BaseAttackNotifier@Harkonnen:
|
||||
Race: harkonnen
|
||||
Audio: HI_ATACK.AUD
|
||||
BaseAttackNotifier@Ordos:
|
||||
Race: ordos
|
||||
Audio: OI_ATACK.AUD
|
||||
|
||||
World:
|
||||
OpenWidgetAtGameStart:
|
||||
@@ -185,7 +155,7 @@ World:
|
||||
SpriteNames: spice0
|
||||
ValuePerUnit: 35
|
||||
Name: Spice
|
||||
PipColor: Yellow
|
||||
PipColor: Green
|
||||
AllowedTerrainTypes: Sand
|
||||
AllowUnderActors: false
|
||||
SmudgeLayer@CRATER:
|
||||
@@ -216,7 +186,7 @@ World:
|
||||
SilosNeeded: AI_SILOS.AUD
|
||||
PrimaryBuildingSelected: AI_PRMRY.AUD
|
||||
AbilityInsufficientPower:
|
||||
LevelUp:
|
||||
LevelUp: SCORTIK1.aud
|
||||
SpatialBins:
|
||||
BinSize: 4
|
||||
Shroud:
|
||||
@@ -246,17 +216,60 @@ CRATE:
|
||||
RevealMapCrateAction:
|
||||
SelectionShares: 1
|
||||
Effect: reveal-map
|
||||
#TODO: Currently only gives you an Atreides MCV
|
||||
GiveMcvCrateAction:
|
||||
GiveMcvCrateAction@Atreides:
|
||||
SelectionShares: 2
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcva
|
||||
GiveUnitCrateAction@trike:
|
||||
GiveMcvCrateAction@Harkonnen:
|
||||
SelectionShares: 2
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcvh
|
||||
GiveMcvCrateAction@Ordos:
|
||||
SelectionShares: 2
|
||||
NoBaseSelectionShares: 9001
|
||||
Unit: mcvo
|
||||
GiveUnitCrateAction@Trike:
|
||||
SelectionShares: 7
|
||||
Unit: trike
|
||||
GiveUnitCrateAction@quad:
|
||||
GiveUnitCrateAction@Quad:
|
||||
SelectionShares: 6
|
||||
Unit: quad
|
||||
GiveUnitCrateAction@Raider:
|
||||
SelectionShares: 6
|
||||
Unit: raider
|
||||
GiveUnitCrateAction@SiegeTank:
|
||||
SelectionShares: 6
|
||||
Unit: siegetank
|
||||
GiveUnitCrateAction@MissileTank:
|
||||
SelectionShares: 6
|
||||
Unit: missiletank
|
||||
GiveUnitCrateAction@CombatA:
|
||||
SelectionShares: 5
|
||||
Unit: combata
|
||||
GiveUnitCrateAction@CombatH:
|
||||
SelectionShares: 5
|
||||
Unit: combath
|
||||
GiveUnitCrateAction@CombatO:
|
||||
SelectionShares: 5
|
||||
Unit: combato
|
||||
GiveUnitCrateAction@Fremen:
|
||||
SelectionShares: 4
|
||||
Unit: fremen
|
||||
GiveUnitCrateAction@Sardaukar:
|
||||
SelectionShares: 4
|
||||
Unit: sardaukar
|
||||
GiveUnitCrateAction@Saboteur:
|
||||
SelectionShares: 4
|
||||
Unit: saboteur
|
||||
GiveUnitCrateAction@SonicTank:
|
||||
SelectionShares: 3
|
||||
Unit: sonictank
|
||||
GiveUnitCrateAction@Devast:
|
||||
SelectionShares: 3
|
||||
Unit: devast
|
||||
GiveUnitCrateAction@deviatortank:
|
||||
SelectionShares: 3
|
||||
Unit: deviatortank
|
||||
RenderSimple:
|
||||
BelowUnits:
|
||||
ProximityCaptor:
|
||||
@@ -290,7 +303,6 @@ SPICEBLOOM:
|
||||
Terrain: Spice
|
||||
|
||||
SANDWORM:
|
||||
Inherits: ^Infantry
|
||||
Buildable:
|
||||
Owner: Creep
|
||||
Valued:
|
||||
@@ -298,18 +310,29 @@ SANDWORM:
|
||||
Tooltip:
|
||||
Name: Sandworm
|
||||
Description: Attracted by vibrations in the sand. Will eat units whole and has a large appetite.
|
||||
Icon: sandwormdust
|
||||
Icon: wormjaw
|
||||
Health:
|
||||
HP: 10000
|
||||
Radius: 3
|
||||
Armor:
|
||||
Type: None
|
||||
Mobile:
|
||||
Speed: 5
|
||||
TerrainSpeeds:
|
||||
Sand: 100
|
||||
Dune: 100
|
||||
Spice: 100
|
||||
TargetableUnit:
|
||||
TargetTypes: Ground
|
||||
AutoTarget:
|
||||
AttackMove:
|
||||
JustMove: true
|
||||
AttackWander:
|
||||
AttackLeap:
|
||||
PrimaryWeapon: WormJaw
|
||||
CanAttackGround: no
|
||||
RenderInfantry:
|
||||
BelowUnits:
|
||||
GivesExperience:
|
||||
GivesBounty:
|
||||
DrawLineToTarget:
|
||||
|
||||
@@ -24,6 +24,8 @@
|
||||
MustBeDestroyed:
|
||||
BaseBuilding:
|
||||
-AttackMove:
|
||||
Transforms:
|
||||
TransformSounds: BUILD1.aud
|
||||
|
||||
HARVESTER:
|
||||
Inherits: ^Vehicle
|
||||
|
||||
@@ -11,11 +11,11 @@ harvester:
|
||||
Start: 0
|
||||
Length: 0
|
||||
Facings: 8
|
||||
dock:
|
||||
Start: 0
|
||||
Length: 1
|
||||
dock-loop:
|
||||
dock: unload
|
||||
Start: 0
|
||||
Length: 10
|
||||
dock-loop: unload
|
||||
Start: 10
|
||||
Length: 1
|
||||
|
||||
wall:
|
||||
@@ -44,6 +44,8 @@ orni:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
Length: 3
|
||||
Tick: 160
|
||||
|
||||
trike:
|
||||
idle:
|
||||
@@ -246,6 +248,53 @@ engineer:
|
||||
Length: 22
|
||||
Tick: 1600
|
||||
|
||||
thumper:
|
||||
stand:
|
||||
Start: 0
|
||||
Facings: 8
|
||||
stand2:
|
||||
Start: 0
|
||||
Facings: 8
|
||||
run:
|
||||
Start: 8
|
||||
Length: 6
|
||||
Facings: 8
|
||||
die1: rifledeath
|
||||
Start: 0
|
||||
Length: 5
|
||||
die2: rifledeath
|
||||
Start: 5
|
||||
Length: 7
|
||||
die3: rifledeath
|
||||
Start: 12
|
||||
Length: 7
|
||||
die4: rifledeath
|
||||
Start: 19
|
||||
Length: 7
|
||||
die5: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
die6: rifledeath
|
||||
Start: 26
|
||||
Length: 7
|
||||
die-crushed: rifledeath
|
||||
Start: 54
|
||||
Length: 22
|
||||
Tick: 1600
|
||||
|
||||
thumping:
|
||||
idle: thumper
|
||||
Start: 57
|
||||
Length: 4
|
||||
Tick: 150
|
||||
make: thumper
|
||||
Start: 56
|
||||
Length: 5
|
||||
damaged-idle: thumper
|
||||
Start: 57
|
||||
Length: 4
|
||||
Tick: 150
|
||||
|
||||
fremen:
|
||||
stand:
|
||||
Start: 0
|
||||
@@ -861,48 +910,41 @@ deviatortank:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
#ready/hold falls back to RA, but look ok
|
||||
pips:
|
||||
groups:
|
||||
Start: 8
|
||||
groups: numbers
|
||||
Start: 0
|
||||
Length: 10
|
||||
medic:
|
||||
Start: 20
|
||||
ready:
|
||||
Start: 3
|
||||
hold:
|
||||
Start: 4
|
||||
tag-fake:
|
||||
Start: 18
|
||||
tag-primary:
|
||||
Start: 2
|
||||
pip-empty: pips2
|
||||
tag-primary: greenuparrow
|
||||
Start: 0
|
||||
pip-green: pips2
|
||||
pip-empty: dots
|
||||
Start: 0
|
||||
pip-green: dots
|
||||
Start: 1
|
||||
pip-yellow: pips2
|
||||
Start: 2
|
||||
pip-gray: pips2
|
||||
Start: 3
|
||||
pip-red: pips2
|
||||
Start: 4
|
||||
pip-blue: pips2
|
||||
Start: 5
|
||||
|
||||
#falls back to RA, but look ok
|
||||
clock:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
#falls back to RA, but look ok
|
||||
powerdown:
|
||||
disabled: speed
|
||||
Start: 3
|
||||
|
||||
#TODO: falls back to RA, different palette
|
||||
poweroff:
|
||||
offline:
|
||||
Start: 0
|
||||
Length: *
|
||||
Tick: 160
|
||||
|
||||
#falls back to RA, but looks okay
|
||||
rank:
|
||||
rank:
|
||||
Start: 0
|
||||
@@ -920,6 +962,7 @@ overlay:
|
||||
target-invalid:
|
||||
Start: 1
|
||||
|
||||
#TODO: falls back to RA, different palette
|
||||
rallypoint:
|
||||
flag:flagfly
|
||||
Start: 0
|
||||
@@ -928,11 +971,13 @@ rallypoint:
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
#TODO: falls back to RA
|
||||
dragon:
|
||||
idle:
|
||||
Start: 0
|
||||
Facings: 32
|
||||
|
||||
#TODO: falls back to RA
|
||||
explosion:
|
||||
piff: piff
|
||||
Start: 0
|
||||
@@ -974,11 +1019,13 @@ explosion:
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
#TODO: falls back to RA
|
||||
smokey:
|
||||
idle:
|
||||
Start: 0
|
||||
Length: *
|
||||
|
||||
#TODO: falls back to RA
|
||||
smoke_m:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -990,10 +1037,12 @@ smoke_m:
|
||||
Start: 0
|
||||
Length: 26
|
||||
|
||||
#TODO: falls back to RA
|
||||
120mm:
|
||||
idle:
|
||||
Start: 0
|
||||
|
||||
#TODO: falls back to RA
|
||||
litning:
|
||||
bright:
|
||||
Start: 0
|
||||
@@ -1008,6 +1057,7 @@ crate:
|
||||
land: crates
|
||||
Start: 0
|
||||
|
||||
#TODO: falls back to RA
|
||||
crate-effects:
|
||||
speed: speed
|
||||
Start: 0
|
||||
@@ -1063,19 +1113,11 @@ crate-effects:
|
||||
Tick: 200
|
||||
|
||||
allyrepair:
|
||||
repair:
|
||||
repair: repairing
|
||||
Start: 0
|
||||
Length: *
|
||||
Tick: 160
|
||||
|
||||
parach:
|
||||
open:
|
||||
Start: 0
|
||||
Length: 5
|
||||
idle:
|
||||
Start: 5
|
||||
Length: 11
|
||||
|
||||
missile:
|
||||
idle:
|
||||
Start: 0
|
||||
@@ -1092,37 +1134,35 @@ spicebloom:
|
||||
Start: 2
|
||||
|
||||
sandworm:
|
||||
stand: wormsigns2
|
||||
stand: wormsigns1
|
||||
Start: 0
|
||||
Length: *
|
||||
Tick: 150
|
||||
run: sandwormdust
|
||||
run: wormsigns2
|
||||
Start: 0
|
||||
Facings: 4
|
||||
Length: 5
|
||||
Tick: 150
|
||||
die1: sandwormdust
|
||||
Facings: 15
|
||||
Length: 1
|
||||
die1: wormsigns3
|
||||
Start: 0
|
||||
Length: 1
|
||||
die2: sandwormdust
|
||||
die2: wormsigns3
|
||||
Start: 0
|
||||
Length: 1
|
||||
die3: sandwormdust
|
||||
die3: wormsigns3
|
||||
Start: 0
|
||||
Length: 1
|
||||
die4: sandwormdust
|
||||
die4: wormsigns3
|
||||
Start: 0
|
||||
Length: 1
|
||||
die5: sandwormdust
|
||||
die5: wormsigns3
|
||||
Start: 0
|
||||
Length: 1
|
||||
die6: sandwormdust
|
||||
die6: wormsigns3
|
||||
Start: 0
|
||||
Length: 1
|
||||
die-crushed: sandwormdust
|
||||
die-crushed: wormsigns3
|
||||
Start: 0
|
||||
Length: 1
|
||||
Tick: 1600
|
||||
wormattack: sandwormmouth
|
||||
wormattack: wormjaw
|
||||
Start: 0
|
||||
Length: 15
|
||||
@@ -1,19 +1,56 @@
|
||||
# requires Dune 2000/DATA/GAMESFX copied to ~/.openra/Content/d2k
|
||||
|
||||
GenericVoice:
|
||||
Variants:
|
||||
atreides: .AUD
|
||||
harkonnen: .AUD
|
||||
ordos: .AUD
|
||||
DefaultVariant: .AUD
|
||||
Voices:
|
||||
Select: G_SSEL1,G_SSEL2,G_SSEL3
|
||||
Move: G_SCONF1,G_SCONF2,G_SCONF3
|
||||
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
|
||||
|
||||
VehicleVoice:
|
||||
Variants:
|
||||
atreides: .AUD
|
||||
harkonnen: .AUD
|
||||
ordos: .AUD
|
||||
DefaultVariant: .AUD
|
||||
Prefixes:
|
||||
atreides: A
|
||||
ordos: O
|
||||
harkonnen: H
|
||||
Voices:
|
||||
Select: G_SSEL1,G_SSEL2,G_SSEL3
|
||||
Move: G_SCONF1,G_SCONF2,G_SCONF3
|
||||
Select: _VSEL1,_VSEL2,_VSEL3
|
||||
Move: _VCONF1,_VCONF2,_VCONF3
|
||||
|
||||
InfantryVoice:
|
||||
DefaultVariant: .AUD
|
||||
Prefixes:
|
||||
atreides: A
|
||||
ordos: O
|
||||
harkonnen: H
|
||||
Voices:
|
||||
Select: _ISEL1,_ISEL2,_ISEL3
|
||||
Move: _ICONF1,_ICONF2,_ICONF3
|
||||
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
|
||||
DisablePrefixes: Die
|
||||
|
||||
EngineerVoice:
|
||||
DefaultVariant: .AUD
|
||||
Prefixes:
|
||||
atreides: A
|
||||
ordos: O
|
||||
harkonnen: H
|
||||
Voices:
|
||||
Select: _ESEL1,_ESEL2,_ESEL3
|
||||
Move: _ECONF1,_ECONF2,_ECONF3
|
||||
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
|
||||
DisablePrefixes: Die
|
||||
|
||||
FremenVoice:
|
||||
DefaultVariant: .AUD
|
||||
Voices:
|
||||
Select: A_FSEL1,A_FSEL2,A_FSEL3
|
||||
Move: A_FCONF1,A_FCONF2,A_FCONF3
|
||||
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
|
||||
|
||||
SaboteurVoice:
|
||||
DefaultVariant: .AUD
|
||||
Voices:
|
||||
Select: O_SSEL1,O_SSEL2,O_SSEL3
|
||||
Move: O_SCONF1,O_SCONF2,O_SCONF3
|
||||
Die: KILLGUY1,KILLGUY2,KILLGUY3,KILLGUY4,KILLGUY5,KILLGUY6,KILLGUY7,KILLGUY8,KILLGUY9
|
||||
@@ -1,7 +1,7 @@
|
||||
M1Carbine:
|
||||
ROF: 20
|
||||
Range: 5
|
||||
Report: GUN11
|
||||
Report: MGUN2
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
Warhead:
|
||||
@@ -18,7 +18,7 @@ M1Carbine:
|
||||
Dragon:
|
||||
ROF: 50
|
||||
Range: 5
|
||||
Report: MISSILE6
|
||||
Report: BAZOOK1
|
||||
ValidTargets: Ground
|
||||
Projectile: Missile
|
||||
Speed: 25
|
||||
@@ -49,7 +49,7 @@ Dragon:
|
||||
QuadRockets:
|
||||
ROF: 60
|
||||
Range: 7
|
||||
Report: MISSILE6
|
||||
Report: BAZOOK1
|
||||
ValidTargets: Ground, Air
|
||||
Burst: 2
|
||||
BurstDelay: 0
|
||||
@@ -101,7 +101,7 @@ TurretGun:
|
||||
25mm:
|
||||
ROF: 13
|
||||
Range: 4
|
||||
Report: CANNON2
|
||||
Report: MEDTANK1
|
||||
Projectile: Bullet
|
||||
Speed: 50
|
||||
Image: 120MM
|
||||
@@ -121,7 +121,7 @@ TurretGun:
|
||||
90mm:
|
||||
ROF: 50
|
||||
Range: 4.75
|
||||
Report: CANNON1
|
||||
Report: MEDTANK1
|
||||
Projectile: Bullet
|
||||
Speed: 40
|
||||
Image: 120MM
|
||||
@@ -141,7 +141,7 @@ TurretGun:
|
||||
105mm:
|
||||
ROF: 70
|
||||
Range: 4.75
|
||||
Report: CANNON1
|
||||
Report: MEDTANK1
|
||||
Burst: 2
|
||||
BurstDelay: 4
|
||||
Projectile: Bullet
|
||||
@@ -163,7 +163,7 @@ TurretGun:
|
||||
120mm:
|
||||
ROF: 90
|
||||
Range: 4.75
|
||||
Report: CANNON1
|
||||
Report: TANKHVY1
|
||||
Burst: 2
|
||||
Projectile: Bullet
|
||||
Speed: 40
|
||||
@@ -187,7 +187,7 @@ TurretGun:
|
||||
MinRange: 2
|
||||
Burst: 6
|
||||
BurstDelay: 1
|
||||
Report: MISSILE6
|
||||
Report: MISSLE1
|
||||
ValidTargets: Ground
|
||||
Projectile: Bullet
|
||||
Arm: 5
|
||||
@@ -217,7 +217,7 @@ TurretGun:
|
||||
MammothTusk:
|
||||
ROF: 60
|
||||
Range: 8
|
||||
Report: MISSILE6
|
||||
Report: MISSLE1
|
||||
Burst: 2
|
||||
ValidTargets: Ground, Air
|
||||
Projectile: Missile
|
||||
@@ -249,7 +249,7 @@ MammothTusk:
|
||||
ROF: 85
|
||||
Range: 14
|
||||
MinRange: 3
|
||||
Report: TANK5
|
||||
Report: MORTAR1
|
||||
Projectile: Bullet
|
||||
Speed: 12
|
||||
High: true
|
||||
@@ -274,7 +274,7 @@ MammothTusk:
|
||||
TTankZap:
|
||||
ROF: 120
|
||||
Range: 7
|
||||
Report: TESLA1
|
||||
Report: SONIC1
|
||||
Charges: yes
|
||||
Projectile: TeslaZap
|
||||
Warhead:
|
||||
@@ -286,7 +286,7 @@ ChainGun:
|
||||
ROF: 10
|
||||
Range: 5
|
||||
MinRange: 1
|
||||
Report: GUN13
|
||||
Report: 20MMGUN1
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
High: true
|
||||
@@ -305,7 +305,7 @@ ChainGun:
|
||||
M60mg:
|
||||
ROF: 30
|
||||
Range: 4
|
||||
Report: PILLBOX1
|
||||
Report: 20MMGUN1
|
||||
Burst: 5
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
@@ -328,7 +328,7 @@ Demolish:
|
||||
|
||||
Crush:
|
||||
Warhead:
|
||||
ImpactSound: squishy2
|
||||
ImpactSound: CRUSH1
|
||||
Damage: 100
|
||||
|
||||
Atomic:
|
||||
@@ -342,9 +342,8 @@ Atomic:
|
||||
Heavy: 25%
|
||||
Concrete: 50%
|
||||
Explosion: nuke
|
||||
WaterExplosion: nuke
|
||||
InfDeath: 4
|
||||
ImpactSound: kaboom1
|
||||
ImpactSound: EXPLSML2
|
||||
Warhead@areanuke:
|
||||
DamageModel: PerCell
|
||||
Damage: 250
|
||||
@@ -358,7 +357,7 @@ Atomic:
|
||||
Concrete: 50%
|
||||
Delay: 4
|
||||
InfDeath: 4
|
||||
ImpactSound: kaboom22
|
||||
ImpactSound: EXPLLG2
|
||||
|
||||
CrateNuke:
|
||||
Warhead@impact:
|
||||
@@ -371,9 +370,8 @@ CrateNuke:
|
||||
Heavy: 25%
|
||||
Concrete: 50%
|
||||
Explosion: nuke
|
||||
WaterExplosion: nuke
|
||||
InfDeath: 4
|
||||
ImpactSound: kaboom1
|
||||
ImpactSound: EXPLSML2
|
||||
Warhead@areanuke:
|
||||
DamageModel: PerCell
|
||||
Damage: 250
|
||||
@@ -387,7 +385,7 @@ CrateNuke:
|
||||
Concrete: 50%
|
||||
Delay: 4
|
||||
InfDeath: 4
|
||||
ImpactSound: kaboom22
|
||||
ImpactSound: EXPLLG2
|
||||
|
||||
CrateExplosion:
|
||||
Warhead:
|
||||
@@ -401,7 +399,7 @@ CrateExplosion:
|
||||
Explosion: self_destruct
|
||||
WaterExplosion: self_destruct
|
||||
InfDeath: 3
|
||||
ImpactSound: kaboom15
|
||||
ImpactSound: EXPLSML4
|
||||
|
||||
UnitExplode:
|
||||
Warhead:
|
||||
@@ -415,7 +413,7 @@ UnitExplode:
|
||||
Explosion: self_destruct
|
||||
WaterExplosion: large_splash
|
||||
InfDeath: 3
|
||||
ImpactSound: kaboom22
|
||||
ImpactSound: EXPLMD1
|
||||
|
||||
UnitExplodeSmall:
|
||||
Warhead:
|
||||
@@ -428,12 +426,12 @@ UnitExplodeSmall:
|
||||
Heavy: 25%
|
||||
Explosion: large_explosion
|
||||
InfDeath: 3
|
||||
ImpactSound: kaboom15
|
||||
ImpactSound: EXPLSML2
|
||||
|
||||
WormJaw:
|
||||
ROF: 10
|
||||
Range: 3
|
||||
Report: AI_WATTK
|
||||
Report: WORM
|
||||
Warhead:
|
||||
Spread: 5
|
||||
Versus:
|
||||
@@ -470,7 +468,7 @@ RedEye:
|
||||
Damage: 40
|
||||
|
||||
Sniper:
|
||||
Report: GUN11
|
||||
Report: FREMODD1
|
||||
ROF: 40
|
||||
Range: 7
|
||||
Projectile: Bullet
|
||||
@@ -488,7 +486,7 @@ Sniper:
|
||||
Vulcan:
|
||||
ROF: 30
|
||||
Range: 6
|
||||
Report: GUN13
|
||||
Report: 20MMGUN1
|
||||
Projectile: Bullet
|
||||
Speed: 100
|
||||
ContrailLength: 1000
|
||||
|
||||
Reference in New Issue
Block a user