From a2d51753ba061f01abb1818c2f5b329457f850a9 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Fri, 21 Jun 2019 23:25:07 +0100 Subject: [PATCH] Fix final parachuted actor position. --- OpenRA.Mods.Common/Activities/Parachute.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/Activities/Parachute.cs b/OpenRA.Mods.Common/Activities/Parachute.cs index 258b8a74c2..7710316648 100644 --- a/OpenRA.Mods.Common/Activities/Parachute.cs +++ b/OpenRA.Mods.Common/Activities/Parachute.cs @@ -53,7 +53,7 @@ namespace OpenRA.Mods.Common.Activities protected override void OnLastRun(Actor self) { var centerPosition = self.CenterPosition; - pos.SetPosition(self, centerPosition - new WVec(0, 0, groundLevel - centerPosition.Z)); + pos.SetPosition(self, centerPosition + new WVec(0, 0, groundLevel - centerPosition.Z)); foreach (var np in self.TraitsImplementing()) np.OnLanded(self, ignore);