Fix gate animations.

This commit is contained in:
Paul Chote
2019-01-26 10:29:46 +00:00
committed by Oliver Brakmann
parent d6d1f3a06d
commit a2e35144a7
3 changed files with 5 additions and 17 deletions

View File

@@ -50,7 +50,7 @@ namespace OpenRA.Mods.Common.Traits
: base(info)
{
self = init.Self;
OpenPosition = Info.TransitionDelay;
Position = OpenPosition = Info.TransitionDelay;
building = self.Trait<Building>();
blockedPositions = building.Info.Tiles(self.Location);
Footprint = blockedPositions;