made WaterPaletteRotation more configurable

Base is now configurable per terrain
ExcludePalettes is now exposed to yaml
This commit is contained in:
Matthias Mailänder
2012-10-18 19:50:31 +02:00
parent a2c66a32b0
commit a2f5ffd59e
7 changed files with 20 additions and 11 deletions

View File

@@ -62,7 +62,6 @@ World:
ScreenShaker:
NukePaletteEffect:
WaterPaletteRotation:
Base: 32
BuildingInfluence:
BridgeLayer:
Bridges: bridge1, bridge2, bridge3, bridge4

View File

@@ -2,7 +2,8 @@ General:
Name: Desert
Id: DESERT
Extensions: .des, .shp, .tem
Palette: desert.pal
Palette: desert.pal
WaterPaletteRotationBase: 32
Terrain:
TerrainType@Clear:

View File

@@ -3,6 +3,7 @@ General:
Id: SNOW
Extensions: .sno, .shp, .tem
Palette: snow.pal
WaterPaletteRotationBase: 32
Terrain:
TerrainType@Clear:

View File

@@ -3,6 +3,7 @@ General:
Id: TEMPERAT
Extensions: .tem, .shp
Palette: temperat.pal
WaterPaletteRotationBase: 32
Terrain:
TerrainType@Clear:

View File

@@ -2,7 +2,8 @@ General:
Name: Winter
Id: WINTER
Extensions: .win, .shp, .tem
Palette: winter.pal
Palette: winter.pal
WaterPaletteRotationBase: 32
Terrain:
TerrainType@Clear: