Move control group logic into its own logic class.

This commit is contained in:
Paul Chote
2014-03-22 22:32:08 +13:00
parent 8beb9ffc57
commit a31cdec87a
6 changed files with 43 additions and 7 deletions

View File

@@ -0,0 +1,35 @@
#region Copyright & License Information
/*
* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see COPYING.
*/
#endregion
using OpenRA.Graphics;
using OpenRA.Widgets;
namespace OpenRA.Mods.RA.Widgets.Logic
{
public class ControlGroupLogic
{
[ObjectCreator.UseCtor]
public ControlGroupLogic(Widget widget, World world, WorldRenderer worldRenderer)
{
var keyhandler = widget.Get<LogicKeyListenerWidget>("CONTROLGROUP_KEYHANDLER");
keyhandler.OnKeyPress = e =>
{
if (e.Key >= Keycode.NUMBER_0 && e.Key <= Keycode.NUMBER_9)
{
var group = (int)e.Key - (int)Keycode.NUMBER_0;
world.Selection.DoControlGroup(world, worldRenderer, group, e.Modifiers, e.MultiTapCount);
return true;
}
return false;
};
}
}
}