Move control group logic into its own logic class.
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35
OpenRA.Mods.RA/Widgets/Logic/ControlGroupLogic.cs
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35
OpenRA.Mods.RA/Widgets/Logic/ControlGroupLogic.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Graphics;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class ControlGroupLogic
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{
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[ObjectCreator.UseCtor]
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public ControlGroupLogic(Widget widget, World world, WorldRenderer worldRenderer)
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{
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var keyhandler = widget.Get<LogicKeyListenerWidget>("CONTROLGROUP_KEYHANDLER");
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keyhandler.OnKeyPress = e =>
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{
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if (e.Key >= Keycode.NUMBER_0 && e.Key <= Keycode.NUMBER_9)
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{
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var group = (int)e.Key - (int)Keycode.NUMBER_0;
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world.Selection.DoControlGroup(world, worldRenderer, group, e.Modifiers, e.MultiTapCount);
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return true;
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}
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return false;
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};
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}
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}
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}
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