Better perf logging
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@@ -64,7 +64,7 @@ namespace OpenRA
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a( x );
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var dt = sw.ElapsedTime() - t;
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if( dt > time )
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Log.Write("perf", text, x, dt * 1000);
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Log.Write("perf", text, x, dt * 1000, Game.LocalTick);
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} );
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}
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}
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