Show an error dialog if disconnected from the server.
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41
OpenRA.Mods.RA/Widgets/Logic/DisconnectWatcherLogic.cs
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41
OpenRA.Mods.RA/Widgets/Logic/DisconnectWatcherLogic.cs
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#region Copyright & License Information
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/*
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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* see COPYING.
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*/
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#endregion
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using OpenRA.Network;
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using OpenRA.Widgets;
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namespace OpenRA.Mods.RA.Widgets.Logic
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{
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public class DisconnectWatcherLogic
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{
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[ObjectCreator.UseCtor]
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public DisconnectWatcherLogic(Widget widget, OrderManager orderManager)
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{
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var disconnected = false;
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widget.Get<LogicTickerWidget>("DISCONNECT_WATCHER").OnTick = () =>
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{
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if (!disconnected && orderManager.Connection.ConnectionState == ConnectionState.NotConnected)
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{
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Game.RunAfterTick(() =>
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{
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Ui.OpenWindow("CONNECTIONFAILED_PANEL", new WidgetArgs()
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{
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{ "orderManager", orderManager },
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{ "onAbort", null },
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{ "onRetry", null }
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});
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});
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disconnected = true;
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}
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};
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}
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}
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}
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