Prevent support powers from creating two camera actors
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@@ -78,7 +78,7 @@ namespace OpenRA.Mods.Common.Traits
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Action<Actor> onEnterRange = a =>
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Action<Actor> onEnterRange = a =>
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{
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{
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// Spawn a camera and remove the beacon when the first plane enters the target area
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// Spawn a camera and remove the beacon when the first plane enters the target area
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if (info.CameraActor != null && !aircraftInRange.Any(kv => kv.Value))
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if (info.CameraActor != null && camera == null && !aircraftInRange.Any(kv => kv.Value))
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{
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{
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self.World.AddFrameEndTask(w =>
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self.World.AddFrameEndTask(w =>
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{
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{
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@@ -101,7 +101,7 @@ namespace OpenRA.Mods.Common.Traits
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Action<Actor> onEnterRange = a =>
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Action<Actor> onEnterRange = a =>
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{
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{
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// Spawn a camera and remove the beacon when the first plane enters the target area
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// Spawn a camera and remove the beacon when the first plane enters the target area
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if (info.CameraActor != null && !aircraftInRange.Any(kv => kv.Value))
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if (info.CameraActor != null && camera == null && !aircraftInRange.Any(kv => kv.Value))
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{
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{
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self.World.AddFrameEndTask(w =>
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self.World.AddFrameEndTask(w =>
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{
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{
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