Add AnyBlockingActorsBetween helper.

This commit is contained in:
Paul Chote
2015-11-20 17:19:38 +00:00
committed by UberWaffe
parent 03693a06eb
commit a34b0be873

View File

@@ -34,5 +34,31 @@ namespace OpenRA.Mods.Common.Traits
.Where(t => t.Info.Height.Length >= dat.Length) .Where(t => t.Info.Height.Length >= dat.Length)
.Any(Exts.IsTraitEnabled)); .Any(Exts.IsTraitEnabled));
} }
public static bool AnyBlockingActorsBetween(World world, WPos start, WPos end, WDist width, WDist overscan, out WPos hit)
{
var actors = world.FindActorsOnLine(start, end, width, overscan);
var length = (end - start).Length;
foreach (var a in actors)
{
var blockers = a.TraitsImplementing<BlocksProjectiles>()
.Where(Exts.IsTraitEnabled).ToList();
if (!blockers.Any())
continue;
var hitPos = WorldExtensions.MinimumPointLineProjection(start, end, a.CenterPosition);
var dat = world.Map.DistanceAboveTerrain(hitPos);
if ((hitPos - start).Length < length && blockers.Any(t => t.Info.Height.Length >= dat.Length))
{
hit = hitPos;
return true;
}
}
hit = WPos.Zero;
return false;
}
} }
} }