Scriptable chronosphere + desaturate effect

This commit is contained in:
Paul Chote
2010-05-26 21:07:13 +12:00
parent 9dc8422adf
commit a35d6207a9
12 changed files with 60 additions and 44 deletions

View File

@@ -54,6 +54,8 @@ namespace OpenRA.Mods.RA
int ticks = 0;
public void Tick(Actor self)
{
if (ticks == 250)
MapActors["pdox"].traits.Get<Chronosphere>().Teleport(MapActors["ca1"], new int2(90,70));
if (ticks == 100)
MapActors["mslo1"].traits.Get<NukeSilo>().Attack(new int2(96,53));
if (ticks == 110)