From a3633671a9f0abdd3523c658ee17fba9d3c05388 Mon Sep 17 00:00:00 2001 From: Pavel Penev Date: Wed, 2 Sep 2015 15:22:14 +0300 Subject: [PATCH] Fix the build after a bad merge Merging #9187 without rebasing it on post-#9182 bleed was a bad idea. --- OpenRA.Game/FieldSaver.cs | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/OpenRA.Game/FieldSaver.cs b/OpenRA.Game/FieldSaver.cs index 08acb0beb4..6178228029 100644 --- a/OpenRA.Game/FieldSaver.cs +++ b/OpenRA.Game/FieldSaver.cs @@ -36,7 +36,7 @@ namespace OpenRA var key = ((System.Collections.DictionaryEntry)kvp).Key; var value = ((System.Collections.DictionaryEntry)kvp).Value; - nodes.Add(new MiniYamlNode(FormatValue(key, key.GetType()), FormatValue(value, value.GetType()))); + nodes.Add(new MiniYamlNode(FormatValue(key), FormatValue(value))); } } else if (info.Attribute.FromYamlKey) @@ -114,8 +114,8 @@ namespace OpenRA var key = ((System.Collections.DictionaryEntry)kvp).Key; var value = ((System.Collections.DictionaryEntry)kvp).Value; - var formattedKey = FormatValue(key, key.GetType()); - var formattedValue = FormatValue(value, value.GetType()); + var formattedKey = FormatValue(key); + var formattedValue = FormatValue(value); result += "{0}: {1}{2}".F(formattedKey, formattedValue, Environment.NewLine); }