From a363bf841cadfe536734580decae9aa8831dacd6 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Tue, 23 Nov 2010 15:25:10 +1300 Subject: [PATCH] remove some dead code --- OpenRA.Mods.RA/Orders/PlaceBuildingOrderGenerator.cs | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/OpenRA.Mods.RA/Orders/PlaceBuildingOrderGenerator.cs b/OpenRA.Mods.RA/Orders/PlaceBuildingOrderGenerator.cs index 7bfa18c65c..dfeff3b6af 100755 --- a/OpenRA.Mods.RA/Orders/PlaceBuildingOrderGenerator.cs +++ b/OpenRA.Mods.RA/Orders/PlaceBuildingOrderGenerator.cs @@ -59,16 +59,8 @@ namespace OpenRA.Mods.RA.Orders } } - public void Tick( World world ) - { - // Find the queue with the target actor - //var queue = Producer.TraitsImplementing() - // .Where(p => p.CurrentItem() != null && - // p.CurrentItem().Item == Building && - // p.CurrentItem().RemainingTime == 0) - // .FirstOrDefault(); - } - + public void Tick( World world ) {} + public void RenderAfterWorld( WorldRenderer wr, World world ) { } public void RenderBeforeWorld( WorldRenderer wr, World world )