From a366e37014f796231e0e1cdca8e1f85f98b152b6 Mon Sep 17 00:00:00 2001 From: abcdefg30 Date: Sat, 7 Nov 2020 19:47:13 +0100 Subject: [PATCH] Fix angles in the Descriptions of TDGunboat --- OpenRA.Mods.Cnc/Traits/TDGunboat.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenRA.Mods.Cnc/Traits/TDGunboat.cs b/OpenRA.Mods.Cnc/Traits/TDGunboat.cs index e75590d01e..41253bbe44 100644 --- a/OpenRA.Mods.Cnc/Traits/TDGunboat.cs +++ b/OpenRA.Mods.Cnc/Traits/TDGunboat.cs @@ -23,10 +23,10 @@ namespace OpenRA.Mods.Cnc.Traits { public readonly int Speed = 28; - [Desc("Facing to use when actor spawns. Only 64 and 192 supported.")] + [Desc("Facing to use when actor spawns. Only 256 and 768 supported.")] public readonly WAngle InitialFacing = new WAngle(256); - [Desc("Facing to use for actor previews (map editor, color picker, etc). Only 64 and 192 supported.")] + [Desc("Facing to use for actor previews (map editor, color picker, etc). Only 256 and 768 supported.")] public readonly WAngle PreviewFacing = new WAngle(256); public override object Create(ActorInitializer init) { return new TDGunboat(init, this); }