queries dies

This commit is contained in:
Chris Forbes
2011-03-17 22:05:53 +13:00
parent caa52b2780
commit a3994df925
34 changed files with 52 additions and 66 deletions

View File

@@ -136,7 +136,7 @@ namespace OpenRA.Graphics
{
int* c = (int*)bitmapData.Scan0;
foreach (var t in world.Queries.WithTrait<IRadarSignature>())
foreach (var t in world.ActorsWithTrait<IRadarSignature>())
{
if (!world.LocalShroud.IsVisible(t.Actor))
continue;

View File

@@ -37,7 +37,7 @@ namespace OpenRA.Network
report.Frame = orderManager.NetFrameNumber;
report.SyncedRandom = orderManager.world.SharedRandom.Last;
report.Traits.Clear();
foreach (var a in orderManager.world.Queries.WithTrait<ISync>())
foreach (var a in orderManager.world.ActorsWithTrait<ISync>())
{
var sync = Sync.CalculateSyncHash(a.Trait);
if (sync != 0)

View File

@@ -190,7 +190,7 @@ namespace OpenRA.Network
if (target == w.LocalPlayer)
w.WorldActor.Trait<Shroud>().UpdatePlayerStance(w, p, oldStance, s);
foreach (var nsc in w.Queries.WithTrait<INotifyStanceChanged>())
foreach (var nsc in w.ActorsWithTrait<INotifyStanceChanged>())
nsc.Trait.StanceChanged(nsc.Actor, p, target, oldStance, s);
}
}

View File

@@ -83,7 +83,7 @@ namespace OpenRA.Orders
public override void Tick(World world)
{
var hasStructure = world.Queries.WithTrait<T>()
var hasStructure = world.ActorsWithTrait<T>()
.Any( a => a.Actor.Owner == world.LocalPlayer );
if (!hasStructure)

View File

@@ -132,7 +132,7 @@ namespace OpenRA.Traits
{
var eva = self.World.WorldActor.Info.Traits.Get<EvaAlertsInfo>();
OreCapacity = self.World.Queries.WithTrait<IStoreOre>()
OreCapacity = self.World.ActorsWithTrait<IStoreOre>()
.Where(a => a.Actor.Owner == Owner)
.Sum(a => a.Trait.Capacity);

View File

@@ -45,7 +45,7 @@ namespace OpenRA.Traits
for (var i = 0; i <= bins.GetUpperBound(0); i++)
bins[i, j].Clear();
foreach (var a in self.World.Queries.WithTrait<IHasLocation>())
foreach (var a in self.World.ActorsWithTrait<IHasLocation>())
{
var bounds = a.Actor.GetBounds(true);

View File

@@ -100,8 +100,6 @@ namespace OpenRA
WorldActor = CreateActor( "World", new TypeDictionary() );
LocalShroud = WorldActor.Trait<Shroud>();
Queries = new AllQueries(this);
// Add players
foreach (var cmp in WorldActor.TraitsImplementing<ICreatePlayers>())
cmp.CreatePlayers(this);
@@ -160,7 +158,7 @@ namespace OpenRA
if (!DisableTick)
{
actors.Do( x => x.Tick() );
Queries.WithTrait<ITick>().DoTimed( x =>
ActorsWithTrait<ITick>().DoTimed( x =>
{
x.Trait.Tick( x.Actor );
}, "[{2}] Trait: {0} ({1:0.000} ms)", Game.Settings.Debug.LongTickThreshold );
@@ -202,24 +200,12 @@ namespace OpenRA
return ret;
}
}
public class AllQueries
{
readonly World world;
public AllQueries( World world )
{
this.world = world;
}
public IEnumerable<TraitPair<T>> WithTrait<T>()
{
return world.traitDict.ActorsWithTraitMultiple<T>( world );
}
}
public AllQueries Queries;
}
public IEnumerable<TraitPair<T>> ActorsWithTrait<T>()
{
return traitDict.ActorsWithTraitMultiple<T>(this);
}
}
public struct TraitPair<T>