queries dies
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@@ -42,7 +42,7 @@ namespace OpenRA.Mods.RA
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self.Trait<RenderBuilding>().PlayCustomAnim(self, "active");
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// Trigger screen desaturate effect
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foreach (var a in self.World.Queries.WithTrait<ChronoshiftPaletteEffect>())
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foreach (var a in self.World.ActorsWithTrait<ChronoshiftPaletteEffect>())
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a.Trait.Enable();
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Sound.Play("chrono2.aud", Game.CellSize * order.TargetLocation);
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@@ -60,7 +60,7 @@ namespace OpenRA.Mods.RA
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void RefreshGps(Actor self)
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{
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if (self.World.LocalPlayer != null)
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self.World.LocalShroud.Disabled = self.World.Queries.WithTrait<GpsPower>()
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self.World.LocalShroud.Disabled = self.World.ActorsWithTrait<GpsPower>()
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.Any(p => p.Actor.Owner.Stances[self.World.LocalPlayer] == Stance.Ally &&
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p.Trait.Granted);
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}
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