Extract default TileSet/Sequence dictionaries to ModData.

This commit is contained in:
Paul Chote
2016-03-11 18:08:23 +00:00
parent c32bf9f8f7
commit a3b1baa654
16 changed files with 61 additions and 50 deletions

View File

@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
public TileSelectorLogic(Widget widget, WorldRenderer worldRenderer)
{
var rules = worldRenderer.World.Map.Rules;
var tileset = rules.TileSets[worldRenderer.World.Map.Tileset];
var tileset = rules.TileSet;
editor = widget.Parent.Get<EditorViewportControllerWidget>("MAP_EDITOR");
panel = widget.Get<ScrollPanelWidget>("TILETEMPLATE_LIST");