Extract default TileSet/Sequence dictionaries to ModData.
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@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Common.Widgets.Logic
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public TileSelectorLogic(Widget widget, WorldRenderer worldRenderer)
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{
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var rules = worldRenderer.World.Map.Rules;
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var tileset = rules.TileSets[worldRenderer.World.Map.Tileset];
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var tileset = rules.TileSet;
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editor = widget.Parent.Get<EditorViewportControllerWidget>("MAP_EDITOR");
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panel = widget.Get<ScrollPanelWidget>("TILETEMPLATE_LIST");
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