Extract default TileSet/Sequence dictionaries to ModData.
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@@ -308,7 +308,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
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{
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mapSize = new Size(stream.ReadUInt16(), stream.ReadUInt16());
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tileSet = rules.TileSets["ARRAKIS"];
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tileSet = Game.ModData.DefaultTileSets["ARRAKIS"];
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map = new Map(Game.ModData, tileSet, mapSize.Width + 2 * MapCordonWidth, mapSize.Height + 2 * MapCordonWidth)
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{
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