Extract default TileSet/Sequence dictionaries to ModData.

This commit is contained in:
Paul Chote
2016-03-11 18:08:23 +00:00
parent c32bf9f8f7
commit a3b1baa654
16 changed files with 61 additions and 50 deletions

View File

@@ -308,7 +308,7 @@ namespace OpenRA.Mods.D2k.UtilityCommands
{
mapSize = new Size(stream.ReadUInt16(), stream.ReadUInt16());
tileSet = rules.TileSets["ARRAKIS"];
tileSet = Game.ModData.DefaultTileSets["ARRAKIS"];
map = new Map(Game.ModData, tileSet, mapSize.Width + 2 * MapCordonWidth, mapSize.Height + 2 * MapCordonWidth)
{