unhacking Player and World actors
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@@ -120,7 +120,7 @@ namespace OpenRa.Game
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u => u.Key,
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u => SpriteSheetBuilder.LoadAllSprites(u.Value.Image)[0]);
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var groups = Rules.NewUnitInfo.Values.Select( x => x.Category ).Distinct().ToList();
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var groups = Rules.NewUnitInfo.Values.Select( x => x.Category ).Distinct().Where( g => g != null ).ToList();
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tabImageNames = groups.Select(
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(g, i) => Pair.New(g,
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