@@ -490,7 +490,6 @@
|
||||
Tooltip:
|
||||
Name: Field (Destroyed)
|
||||
GenericVisibility: None
|
||||
BelowUnits:
|
||||
BodyOrientation:
|
||||
RenderBuilding:
|
||||
Palette: terrain
|
||||
@@ -612,7 +611,6 @@
|
||||
CaptureThreshold: 1.0
|
||||
TransformOnCapture:
|
||||
ForceHealthPercentage: 25
|
||||
BelowUnits:
|
||||
BodyOrientation:
|
||||
Tooltip:
|
||||
GenericName: Destroyed Vehicle
|
||||
@@ -627,7 +625,6 @@
|
||||
Spins: True
|
||||
Moves: False
|
||||
Explosion: HeliCrash
|
||||
-BelowUnits:
|
||||
-Capturable:
|
||||
-TransformOnCapture:
|
||||
-TargetableUnit:
|
||||
@@ -638,7 +635,6 @@
|
||||
TargetableBuilding:
|
||||
RequiresForceFire: yes
|
||||
TargetTypes: Ground, Water
|
||||
BelowUnits:
|
||||
Health:
|
||||
HP: 500
|
||||
SoundOnDamageTransition:
|
||||
|
||||
Reference in New Issue
Block a user