moved InitialFacing from OwnedActor to Unit
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@@ -14,7 +14,6 @@ namespace OpenRa.Game.Traits
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public readonly int HP = 0;
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public readonly ArmorType Armor = ArmorType.none;
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public readonly bool Crewed = false; // replace with trait?
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public readonly int InitialFacing = 128;
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public readonly int Sight = 0;
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public readonly bool WaterBound = false;
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}
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