Fix units being picked up when they no longer want it
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@@ -158,6 +158,9 @@ namespace OpenRA.Mods.Common.Activities
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if (!actualResupplyStarted && activeResupplyTypes > 0)
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{
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actualResupplyStarted = true;
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foreach (var t in transportCallers)
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t.MovementCancelled(self);
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foreach (var notifyResupply in notifyResupplies)
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notifyResupply.BeforeResupply(host.Actor, self, activeResupplyTypes);
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