diff --git a/OpenRA.Game/Network/UnitOrders.cs b/OpenRA.Game/Network/UnitOrders.cs index c4461f0e44..fa92b034eb 100644 --- a/OpenRA.Game/Network/UnitOrders.cs +++ b/OpenRA.Game/Network/UnitOrders.cs @@ -84,9 +84,9 @@ namespace OpenRA.Network var player = world.FindPlayerByClient(client); if (player != null && player.WinState == WinState.Lost) Game.AddChatLine(client.Color.RGB, client.Name + " (Dead)", order.TargetString); - else if (player != null && world.LocalPlayer != null && player.Stances[world.LocalPlayer] == Stance.Ally) - Game.AddChatLine(client.Color.RGB, "[Team] " + client.Name, order.TargetString); - else if (orderManager.LocalClient != null && orderManager.LocalClient.IsObserver && client.IsObserver) + else if ((player != null && world.LocalPlayer != null && player.Stances[world.LocalPlayer] == Stance.Ally) || (world.IsReplay && player != null)) + Game.AddChatLine(client.Color.RGB, "[Team" + (world.IsReplay ? " " + client.Team : "") + "] " + client.Name, order.TargetString); + else if ((orderManager.LocalClient != null && orderManager.LocalClient.IsObserver && client.IsObserver) || (world.IsReplay && client.IsObserver)) Game.AddChatLine(client.Color.RGB, "[Spectators] " + client.Name, order.TargetString); } }