Makes CrateEffect color palette customizable.
CrateAction can now define a custom Palette, levelup effect of GainsExperience uses ChevronPalette.
This commit is contained in:
@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -21,6 +21,8 @@ namespace OpenRA.Mods.RA
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public int SelectionShares = 10;
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[Desc("An animation defined in sequence yaml(s) to draw.")]
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public string Effect = null;
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[Desc("Palette to draw the animation in.")]
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public string Palette = "effect";
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[Desc("Audio clip to play when the crate is collected.")]
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public string Notification = null;
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[ActorReference]
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@@ -59,7 +61,7 @@ namespace OpenRA.Mods.RA
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if (info.Effect != null)
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collector.World.AddFrameEndTask(
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w => w.Add(new CrateEffect(collector, info.Effect)));
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w => w.Add(new CrateEffect(collector, info.Effect, info.Palette)));
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}
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}
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}
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2013 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -16,12 +16,14 @@ namespace OpenRA.Mods.RA.Effects
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{
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class CrateEffect : IEffect
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{
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readonly string palette;
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Actor a;
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Animation anim = new Animation("crate-effects");
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public CrateEffect(Actor a, string seq)
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public CrateEffect(Actor a, string seq, string palette)
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{
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this.a = a;
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this.palette = palette;
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anim.PlayThen(seq, () => a.World.AddFrameEndTask(w => w.Remove(this)));
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}
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@@ -35,7 +37,7 @@ namespace OpenRA.Mods.RA.Effects
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if (!a.IsInWorld || a.World.FogObscures(a.Location))
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return SpriteRenderable.None;
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return anim.Render(a.CenterPosition, wr.Palette("effect"));
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return anim.Render(a.CenterPosition, wr.Palette(palette));
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}
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}
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}
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@@ -1,6 +1,6 @@
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#region Copyright & License Information
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/*
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* Copyright 2007-2011 The OpenRA Developers (see AUTHORS)
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* Copyright 2007-2014 The OpenRA Developers (see AUTHORS)
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation. For more information,
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@@ -71,7 +71,7 @@ namespace OpenRA.Mods.RA
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Level++;
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Sound.PlayNotification(self.Owner, "Sounds", "LevelUp", self.Owner.Country.Race);
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self.World.AddFrameEndTask(w => w.Add(new CrateEffect(self, "levelup")));
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self.World.AddFrameEndTask(w => w.Add(new CrateEffect(self, "levelup", info.ChevronPalette)));
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if (Level == 1)
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self.World.AddFrameEndTask(w =>
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{
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