Increase wall blocking geometry to a full cell.
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@@ -276,8 +276,6 @@ ARCO.Husk:
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BARB:
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Inherits: ^Wall
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Health:
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HP: 100
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Armor:
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Type: Light
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Tooltip:
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@@ -292,8 +290,6 @@ BARB:
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WOOD:
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Inherits: ^Wall
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Health:
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HP: 100
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Armor:
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Type: Wood
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Tooltip:
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@@ -579,6 +579,11 @@
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Guardable:
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FrozenUnderFog:
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ScriptTriggers:
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Health:
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HP: 100
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Shape: Rectangle
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TopLeft: -512, -512
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BottomRight: 512, 512
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^Tree:
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Inherits@1: ^SpriteActor
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@@ -855,8 +855,6 @@ SBAG:
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BuildPaletteOrder: 20
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Prerequisites: fact
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Queue: Defence.GDI
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Health:
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HP: 100
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Armor:
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Type: Light
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LineBuild:
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@@ -880,8 +878,6 @@ CYCL:
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BuildPaletteOrder: 20
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Prerequisites: fact
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Queue: Defence.Nod
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Health:
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HP: 100
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Armor:
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Type: Light
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LineBuild:
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