Merge pull request #8065 from pchote/ingame-map-editor
Add the new map editor.
This commit is contained in:
@@ -168,6 +168,7 @@ ChromeLayout:
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./mods/ra/chrome/assetbrowser.yaml
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./mods/ra/chrome/missionbrowser.yaml
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./mods/ra/chrome/confirmation-dialogs.yaml
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./mods/ra/chrome/editor.yaml
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Voices:
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./mods/ts/audio/voices.yaml
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@@ -1,15 +1,8 @@
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World:
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^BaseWorld:
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Inherits: ^Palettes
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ChatCommands:
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DevCommands:
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PlayerCommands:
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HelpCommand:
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ScreenMap:
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ActorMap:
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LoadWidgetAtGameStart:
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BuildingInfluence:
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ProductionQueueFromSelection:
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ProductionPaletteWidget: PRODUCTION_PALETTE
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ShroudRenderer:
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Index: 255, 16, 32, 48, 64, 80, 96, 112, 128, 144, 160, 176, 192, 208, 224, 240, 20, 40, 56, 65, 97, 130, 148, 194, 24, 33, 66, 132, 28, 41, 67, 134, 1, 2, 4, 8, 3, 6, 12, 9, 7, 14, 13, 11, 5, 10, 15, 255
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UseExtendedIndex: true
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@@ -25,6 +18,41 @@ World:
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Country@1:
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Name: Nod
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Race: nod
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ResourceType@Tiberium:
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ResourceType: 1
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Palette: greentiberium
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EditorSprite: waypoint # TODO: editor can't handle the real ones
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Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20
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MaxDensity: 12
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ValuePerUnit: 50
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Name: Tiberium
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PipColor: Green
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AllowedTerrainTypes: Clear, Rough, DirtRoad
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AllowUnderActors: true
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TerrainType: Tiberium
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ResourceType@BlueTiberium:
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ResourceType: 2
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Palette: bluetiberium
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EditorSprite: waypoint # TODO: editor can't handle the real ones
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Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20
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MaxDensity: 12
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ValuePerUnit: 100
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Name: BlueTiberium
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PipColor: Blue
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AllowedTerrainTypes: Clear, Rough, DirtRoad
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AllowUnderActors: true
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TerrainType: BlueTiberium
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TerrainGeometryOverlay:
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World:
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Inherits: ^BaseWorld
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ChatCommands:
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DevCommands:
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PlayerCommands:
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HelpCommand:
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BuildingInfluence:
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ProductionQueueFromSelection:
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ProductionPaletteWidget: PRODUCTION_PALETTE
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DomainIndex:
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SmudgeLayer@SMALLSCORCH:
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Type: SmallScorch
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@@ -55,32 +83,7 @@ World:
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Sequence: largecraters
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ResourceLayer:
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ResourceClaimLayer:
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ResourceType@Tiberium:
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ResourceType: 1
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Palette: greentiberium
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EditorSprite: waypoint # TODO: editor can't handle the real ones
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Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20
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MaxDensity: 12
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ValuePerUnit: 50
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Name: Tiberium
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PipColor: Green
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AllowedTerrainTypes: Clear, Rough, DirtRoad
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AllowUnderActors: true
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TerrainType: Tiberium
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ResourceType@BlueTiberium:
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ResourceType: 2
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Palette: bluetiberium
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EditorSprite: waypoint # TODO: editor can't handle the real ones
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Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20
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MaxDensity: 12
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ValuePerUnit: 100
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Name: BlueTiberium
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PipColor: Blue
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AllowedTerrainTypes: Clear, Rough, DirtRoad
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AllowUnderActors: true
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TerrainType: BlueTiberium
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PathfinderDebugOverlay:
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TerrainGeometryOverlay:
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SpawnMapActors:
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CreateMPPlayers:
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MPStartUnits@MCV:
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@@ -153,3 +156,7 @@ World:
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ObjectivesPanel:
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PanelName: SKIRMISH_STATS
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EditorWorld:
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Inherits: ^BaseWorld
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EditorActorLayer:
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EditorResourceLayer:
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