Grant condition to units closest to the crate

This commit is contained in:
Gustas
2023-04-30 17:56:19 +03:00
committed by Matthias Mailänder
parent cfc026a1ac
commit a4821b51a2

View File

@@ -13,7 +13,7 @@ using System.Linq;
namespace OpenRA.Mods.Common.Traits
{
[Desc("Grants a condition on the collector.")]
[Desc("Grants a condition to the collector and nearby units.")]
public class GrantExternalConditionCrateActionInfo : CrateActionInfo
{
[FieldLoader.Require]
@@ -60,20 +60,22 @@ namespace OpenRA.Mods.Common.Traits
public override void Activate(Actor collector)
{
if (collector.IsInWorld && !collector.IsDead)
GrantCondition(collector);
var actorsInRange = self.World.FindActorsInCircle(self.CenterPosition, info.Range)
.Where(a => a != self && a != collector && a.Owner == collector.Owner && AcceptsCondition(a));
.Where(a => a != self && a != collector && a.IsInWorld && !a.IsDead && a.Owner == collector.Owner && AcceptsCondition(a))
.OrderBy(a => (a.CenterPosition - self.CenterPosition).LengthSquared);
if (info.MaxExtraCollectors > -1)
actorsInRange = actorsInRange.Take(info.MaxExtraCollectors);
foreach (var a in info.MaxExtraCollectors > -1 ? actorsInRange.Take(info.MaxExtraCollectors) : actorsInRange)
GrantCondition(a);
collector.World.AddFrameEndTask(w =>
base.Activate(collector);
}
void GrantCondition(Actor actor)
{
foreach (var a in actorsInRange.Append(collector))
{
if (!a.IsInWorld || a.IsDead)
continue;
var externals = a.TraitsImplementing<ExternalCondition>()
var externals = actor.TraitsImplementing<ExternalCondition>()
.Where(t => t.Info.Condition == info.Condition);
ExternalCondition external = null;
@@ -86,12 +88,8 @@ namespace OpenRA.Mods.Common.Traits
break;
}
external.GrantCondition(a, self, info.Duration);
external.GrantCondition(actor, self, info.Duration);
}
}
});
base.Activate(collector);
}
}
}